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Date:      Sat, 14 Feb 1998 11:08:36 +1030
From:      Greg Lehey <grog@lemis.com>
To:        Mike Smith <mike@smith.net.au>
Cc:        sos@FreeBSD.ORG, koshy@india.hp.com, freebsd-hackers@FreeBSD.ORG
Subject:   Re: General policy on trademark violations
Message-ID:  <19980214110836.27959@freebie.lemis.com>
In-Reply-To: <199802140033.QAA05480@dingo.cdrom.com>; from Mike Smith on Fri, Feb 13, 1998 at 04:33:56PM -0800
References:  <19980214103454.41822@freebie.lemis.com> <199802140033.QAA05480@dingo.cdrom.com>

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On Fri, 13 February 1998 at 16:33:56 -0800, Mike Smith wrote:
>> On Fri, 13 February 1998 at 15:06:26 -0800, Mike Smith wrote:
>>> What Hasbro care about is being able to sell Boggle on the strength
>>> of its name.  If they don't pursue *everyone* violating the trademark,
>>> they lose it.  As soon as they lose it, there are dozens of offshore
>>> companies that will start marketting Boggle clones, eating Hasbro's
>>> market, and hitting their bottom line.
>>>
>>> _That_ is the issue here.
>>
>> Is this all they're asking?  A name change would solve that.  This
>> sounds very different from the issue with Tetris a few months back.
>
> The current issue with Hasbro is over the name.  The Tetris precedent
> makes it prudent to remove the entire game, in order to save the effort
> of dealing with it later.
>
> If there was any real utility to boggle in the first place, a name
> change would be fine.  As it is, nuking it is simpler and faster.

How about asking for volunteers to do the work?

Greg

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