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Date:      Sun, 30 Jul 2000 21:58:36 +0200
From:      Jeroen Ruigrok/Asmodai <asmodai@wxs.nl>
To:        Brian Fundakowski Feldman <green@freebsd.org>
Cc:        ports@freebsd.org, current@freebsd.org
Subject:   Re: snes9x
Message-ID:  <20000730215836.A32129@daemon.ninth-circle.org>
In-Reply-To: <Pine.BSF.4.21.0007301222440.36725-100000@green.dyndns.org>; from green@FreeBSD.org on Sun, Jul 30, 2000 at 12:37:19PM -0400
References:  <20000730124200.B28035@daemon.ninth-circle.org> <Pine.BSF.4.21.0007301222440.36725-100000@green.dyndns.org>

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-On [20000730 19:47], Brian Fundakowski Feldman (green@FreeBSD.org) wrote:
>What color depth are you running at?  I wouldn't expect that anything
>16-bit or higher wouldn't work well, at least.  -CURRENT usually works
>great for gaming for me; I'm going through, e.g., Chrono Trigger my
>second time now :)
>
>I'd guess something may be taking up a HUGE amount of the palette,
>unless you are running in 24-bit mode.  If it's not that, perhaps
>it's the video card itself.  This is a rather strange problem to have.

I just tried twm, if something ain't a palette eater it's twm, and I get
the exact same problems.

A bit flickery display, with too much greens.

Odd.

-- 
Jeroen Ruigrok vd Werven/Asmodai    asmodai@[wxs.nl|bart.nl|freebsd.org]
Documentation nutter/C-rated Coder BSD: Technical excellence at its best  
The BSD Programmer's Documentation Project <http://home.wxs.nl/~asmodai>;
Abandon hope, all ye who enter here...


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