From owner-cvs-games Sat Sep 23 19:36:50 1995 Return-Path: owner-cvs-games Received: (from root@localhost) by freefall.freebsd.org (8.6.12/8.6.6) id TAA13573 for cvs-games-outgoing; Sat, 23 Sep 1995 19:36:50 -0700 Received: from GndRsh.aac.dev.com (GndRsh.aac.dev.com [198.145.92.241]) by freefall.freebsd.org (8.6.12/8.6.6) with ESMTP id TAA13562 ; Sat, 23 Sep 1995 19:36:42 -0700 Received: (from rgrimes@localhost) by GndRsh.aac.dev.com (8.6.12/8.6.12) id TAA00778; Sat, 23 Sep 1995 19:35:47 -0700 From: "Rodney W. Grimes" Message-Id: <199509240235.TAA00778@GndRsh.aac.dev.com> Subject: Re: cvs commit: src/games/x11/xneko xneko.c To: peter@jhome.dialix.com (Peter Wemm) Date: Sat, 23 Sep 1995 19:35:47 -0700 (PDT) Cc: mark@grondar.za, asami@cs.berkeley.edu, CVS-commiters@freefall.freebsd.org, cvs-games@freefall.freebsd.org, ports@freebsd.org In-Reply-To: from "Peter Wemm" at Sep 23, 95 08:09:41 pm X-Mailer: ELM [version 2.4 PL24] MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Content-Length: 1827 Sender: owner-cvs-games@freebsd.org Precedence: bulk > > On Sat, 23 Sep 1995, Mark Murray wrote: > > > * > Modified: games/x11/xneko xneko.c > > > > > > * Just out of interest: What are X programs doing in the FreeBSD distributio > > n? > > > * should they not be in ports? > > > > > > Apparently (according to the cvs logs), they came with the 4.4-Lite > > > tape. But I agree with you, it doesn't make much sense to have these > > > in the main source tree when we don't have X in there! ;) > > > > > > And if you just want a cute demo...well, xneko maybe, but xroach is > > > nothing short of "disgusting". :< > > > > I _love_ xroach! I have got some very satisfying (female) screams from > > running it! :-> :-> :-> > > Likewise.. IMHO, *all* of the games should go to "ports". :-) And that is YO, CSRG saw it fit to put the games in BSD, this issue seems to come up about 4 months after new folks come on board. The games have been part of BSD for a very long time. Removing them moves the base away from what people expect when you say BSD derived. > > > I propose to move them to ports. > > > > Seconded. I am opposed to removing any functionality provided in BSD 4.4 Lite or Lite 2. > The only problem is that there's no real mechanism for actually providing > a complete "kit", including packaging, source and the works. The only > way we can make a port out of it, is to make a tar.gz of the source as it > currently stands and then put it on freefall's ftp area. If you don't like the games there has already been complete mechanisms put in place so you don't have to have them. src tree builds without them, you can install the binary releases without them. Leave it alone please. -- Rod Grimes rgrimes@gndrsh.aac.dev.com Accurate Automation Company Reliable computers for FreeBSD