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Date:      Mon, 23 Jul 2018 13:35:29 +0200
From:      Niclas Zeising <zeising@freebsd.org>
To:        Dave Cottlehuber <dch@skunkwerks.at>, freebsd-x11@freebsd.org
Subject:   Re: development version of drm kmod
Message-ID:  <2eee7cf5-0471-6230-67e8-18f44a688040@freebsd.org>
In-Reply-To: <1532344955.2313890.1449728656.0F938328@webmail.messagingengine.com>
References:  <b4c9e162-f9a1-f222-8f44-7f278757dae8@freebsd.org> <1532344955.2313890.1449728656.0F938328@webmail.messagingengine.com>

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On 07/23/18 13:22, Dave Cottlehuber wrote:
> On Sat, 14 Jul 2018, at 10:21, Niclas Zeising wrote:
>> Hi!
>> I just committed a development version of the drm kmod, in
>> graphics/drm-devel-kmod.  It is at Linux version 4.15 hardware support
>> wise.  Please test it and report regressions and stuff.  It's currently
>> only working on a recent FreeBSD CURRENT, older versions lack the
>> necessary kernel support.
> 
> Seeing as nobody else's come back yet, Niclas this works brilliantly,
> suspend/resume, all the things work as usual. Many thanks!
> 
> My usage is pretty vanilla, firefox/chrome/i3 and terminals. If there
> is something more useful I can try, speak up. Game recommendations
> welcomed :D

Glad to hear it works for you!
If you just want to test OpenGL rendering, there's always mesa-demos.

I just want to point out that this represents work from several persons, 
I'm mostly the messenger. :)
-- 
Niclas Zeising



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