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Date:      Mon, 07 Nov 2005 17:52:59 -0700 (MST)
From:      "M. Warner Losh" <imp@bsdimp.com>
To:        scottl@samsco.org
Cc:        freebsd-arch@freebsd.org, ed@fxq.nl, rink@stack.nl
Subject:   Re: FreeBSD/xbox: updated 7.0 patchset
Message-ID:  <20051107.175259.13769963.imp@bsdimp.com>
In-Reply-To: <436FD47D.2000802@samsco.org>
References:  <20051107194424.GA35394@stack.nl> <200511071635.39323.jhb@freebsd.org> <436FD47D.2000802@samsco.org>

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In message: <436FD47D.2000802@samsco.org>
            Scott Long <scottl@samsco.org> writes:
: John Baldwin wrote:
: 
: > On Monday 07 November 2005 02:44 pm, Rink Springer wrote:
: > 
: >>Hi,
: >>
: >>OK, I've updated the patchset. Changes:
: >>
: >>- opt_xbox.h is now used instead of opt_global.h
: >>- xboxfb.c should follow style(9) better
: >>- boot_font.c is no longer patched
: >>- 128MB XBOX-es should work too [1]
: >>
: >>It is fetchable from
: >>http://rink.nu/downloads/xbox-patches/xbox-7-current.v2.diff
: >>
: >>Oh, and for John's comment: The reason pic16l.s is coded in assembly, was
: >>that it was used extensively while debugging (it even resided in
: >>locore.s for a while :-), as being able to change the LED's color is
: >>immensely useful if you don't have a framebuffer working already :) This
: >>is why I'd prefer to keep this file as-is.
: > 
: > 
: > You do realize that you can call C functions from assembly, right? :)
: > 
: 
: If this is the only remaining technical objection, then can it be
: something that gets resolved after it goes into the tree?  It's code
: that is segregated and private to the XBOX port, so it would be a shame
: to make it stall this great work.

Don't worry.  I have v1 of the patches sitting in a tree waiting for
me to find some time to commit them.  I was going to update to v2
tonight and see what had been fixed and integrate more into it either
tonight or tomorrow night.

Warner



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