Date: Thu, 17 Jun 2021 10:29:06 +0000 From: bugzilla-noreply@freebsd.org To: ports-bugs@FreeBSD.org Subject: [Bug 256655] devel/godot: fix build on riscv64 Message-ID: <bug-256655-7788-liN33R2olz@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-256655-7788@https.bugs.freebsd.org/bugzilla/> References: <bug-256655-7788@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D256655 --- Comment #2 from commit-hook@FreeBSD.org --- A commit in branch main references this bug: URL: https://cgit.FreeBSD.org/ports/commit/?id=3Df49ea08b3e5972490fb4861c827a288= 0f306deea commit f49ea08b3e5972490fb4861c827a2880f306deea Author: Piotr Kubaj <pkubaj@FreeBSD.org> AuthorDate: 2021-06-17 10:28:02 +0000 Commit: Piotr Kubaj <pkubaj@FreeBSD.org> CommitDate: 2021-06-17 10:28:02 +0000 devel/godot: fix build on riscv64 pcre2 currently doesn't support JIT on riscv64. While it's possible to = just disable that in godot, this will mean someone will need to remember to enab= le it when JIT is supported. PR: 256655 Approved by: FreeBSD@ShaneWare.Biz (maintainer) devel/godot/Makefile | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) --=20 You are receiving this mail because: You are the assignee for the bug.=
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