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Date:      Sun, 23 Nov 2014 02:31:55 +0100
From:      Felix Palmen <felix@palmen-it.de>
To:        freebsd-x11@freebsd.org
Subject:   Re: DRI not working, AMD E 300 with Radeon HD 6310
Message-ID:  <3552417.Sz8JLOkU30@photon.home.palmen-it.de>
In-Reply-To: <5470BA0A.4050102@dumbbell.fr>
References:  <546CAD30.3060600@palmen-it.de> <546F0457.5090501@palmen-it.de> <5470BA0A.4050102@dumbbell.fr>

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Am Samstag, 22. November 2014, 17:30:02 schrieb Jean-S=E9bastien P=E9dr=
on:
> On 21.11.2014 10:22, Felix Palmen wrote:
> > But there is still a little annoyance: The blur module for
> > semi-transparent windows in KDE4 does not work properly. Compositin=
g
> > type is "OpenGL 3.1" and there's no difference between using "nativ=
e"
> > or "raster" Qt graphics system. As soon as the blur effect is
> > activated, it looks like it is taking a solid gray image instead of=

> > the real visible content behind the window.
>=20
> Maybe try to rebuild graphics/dri with the TEXTURE option enabled.
> Without this option, Mesa only advertises OpenGL 2.1. Unfortunately,
> it's not enabled by default currently because it's covered by a paten=
t.

Thanks for the hint, I just checked. Unfortunately, TEXTURE was already=
=20
selected. Gotta live without this fancy eye-candy for now, I guess :)



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