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Date:      Fri, 08 Jun 2001 20:39:50 +0300
From:      Maxim Sobolev <sobomax@FreeBSD.ORG>
To:        Will Andrews <will@physics.purdue.edu>
Cc:        FreeBSD Ports <ports@FreeBSD.ORG>, jmz@FreeBSD.ORG, sf@FreeBSD.ORG, alex@FreeBSD.ORG
Subject:   Re: XFree86 4.1.0 and include/GL/glu.h
Message-ID:  <3B210DE6.E938A4B4@FreeBSD.org>
References:  <20010608122321.W3278@bohr.physics.purdue.edu>

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Will Andrews wrote:

> Well people,
>
> It looks like XFree86 has (once again) decided to break more GL
> programs by including their own version of include/GL/glu.h (I
> still don't understand why they can't just include the entire
> !%!@$%^@#$ MesaGL implementation instead of just *part* of it).
>
> I ran into the problem when I tried to compile Alex's new
> games/tuxkart program.  This situation is completely unacceptable
> and so I feel we must take a more drastic approach:
>
> 1) Turn graphics/Mesa3 into a master port, and create a new
>    graphics/libglut, for which only include/GL/glu*.h and its
>    associated files will be compiled.  It will be a slave of
>    graphics/Mesa3 and will exist to help provide packages for
>    XFree86-4.
> 2) Make x11/XFree86-4{,-*} depend on libglut, and dike out any
>    files from it that conflict with libglut.
>
> Comments?  I think I'm going to stuff this into updating
> x11/XFree86-4-* along with turning x11/XFree86-4 into a metaport.
>
> I'll check for incompatible changes in the fork that XFree86
> decided to create of MesaGL{UT}.  *sigh*

Several days ago I've sent a patch that fixes that problem to portmgr@
consideration. Check your archives for details

-Maxim


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