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Date:      Sat, 16 Jun 2007 21:55:59 +0200
From:      Joel Dahl <joel@FreeBSD.org>
To:        Ariff Abdullah <ariff@FreeBSD.org>
Cc:        cvs-src@FreeBSD.org, src-committers@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   Re: cvs commit: src/sys/dev/sound version.h src/sys/dev/sound/pci es137x.c src/sys/dev/sound/pcm buffer.c channel.c channel.h dsp.c dsp.h feeder.c feeder_rate.c mixer.c mixer.h sndstat.c sound.c sound.h vchan.c src/sys/dev/sound/usb uaudio.c
Message-ID:  <1182023759.1243.4.camel@localhost>
In-Reply-To: <200706160337.l5G3bTd8066242@repoman.freebsd.org>
References:  <200706160337.l5G3bTd8066242@repoman.freebsd.org>

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On Sat, 2007-06-16 at 03:37 +0000, Ariff Abdullah wrote:
> ariff       2007-06-16 03:37:29 UTC
> 
>   FreeBSD src repository
> 
>   Modified files:
>     sys/dev/sound        version.h 
>     sys/dev/sound/pci    es137x.c 
>     sys/dev/sound/pcm    buffer.c channel.c channel.h dsp.c dsp.h 
>                          feeder.c feeder_rate.c mixer.c mixer.h 
>                          sndstat.c sound.c sound.h vchan.c 
>     sys/dev/sound/usb    uaudio.c 
>   Log:
>   - New sysctl: "hw.snd.compat_linux_mmap" to allow PROT_EXEC page
>     mapping, due to recent changes in linux compatibility layer which
>     require it. All linux applications that using sound + mmap() (mostly games)
>     require this to be enabled. Disabled by default.

So, sound on several Linux applications (I guess games for the most
part, like you said) is broken by default now?

-- 
Joel




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