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Date:      Thu, 27 Nov 2014 04:33:19 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 195443] New: [maintainer-update] Fix build for games/openclonk on i386
Message-ID:  <bug-195443-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=195443

            Bug ID: 195443
           Summary: [maintainer-update] Fix build for games/openclonk on
                    i386
           Product: Ports Tree
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Only Me
          Priority: ---
         Component: Individual Port(s)
          Assignee: freebsd-ports-bugs@FreeBSD.org
          Reporter: kevinz5000@gmail.com

Created attachment 149932
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=149932&action=edit
Patch to fix build on recent i386

This port builds correctly on amd64, but not on i386. The attached patch fixes
the build on i386 by making a static_cast to time_t. In addition, this port
failed to build on pre-10 machines because they default to the old GCC, which
does not have C11 support. This patch asks for C11.

Before RedPorts went down, this patch worked correctly on both amd64 and i386
version 10 or HEAD. The build for earlier versions (8 and 9) fail at a later
step during compile.

I don't have access to machines running 8 or 9, but this patch does fix the
problem for some people (i386 on 10 or above). It may be useful to commit this,
perhaps with an IGNORE for 8 and 9, since I don't anticipating being able to
solve the issue in the near future.

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