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Date:      Sat, 22 Sep 2012 17:17:10 +0200
From:      nemysis <nemysis@gmx.ch>
To:        FreeBSD-gnats-submit@FreeBSD.org
Cc:        jhale@FreeBSD.org
Subject:   ports/171870: [NEW PORT] games/visualspell: Challenges players to use reasoning skills to match a word
Message-ID:  <20120922151723.397D71065733@hub.freebsd.org>
Resent-Message-ID: <201209221520.q8MFK2wL042197@freefall.freebsd.org>

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>Number:         171870
>Category:       ports
>Synopsis:       [NEW PORT] games/visualspell: Challenges players to use reasoning skills to match a word
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports-bugs
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Sat Sep 22 15:20:02 UTC 2012
>Closed-Date:
>Last-Modified:
>Originator:     nemysis
>Release:        FreeBSD 9.0-RELEASE amd64
>Organization:
>Environment:
System: FreeBSD FreeBSD_Ports 9.0-RELEASE FreeBSD 9.0-RELEASE #0: Tue Jan  3 07:46:30 UTC
>Description:
Visual Spell. The objective of this program is to improve the spelling, reading,
and vocabulary skills of English speaking children in the age 6-10. However,
all ages may find it enjoyable.

Reasoning Skills and Vocabulary. The program challenges players to use reasoning
skills to match a word from their existing vocabulary that best represents
a pictorial scenario. This pictorial scenario or visual puzzle not only is
connected in some way to a designated word but also has the spelling of that
specific word hidden or buried within the very picture. Consequently, students
can get clues as to what letters may be present in the designated word.
This also contains a visual spatial aspect as the letters are rotated 90 degrees
with respect to their orientation inside the puzzle. If the student can not
figure out the spelling of the word from this initial pictorial scenario,
then additional verbal and visual clues are sequentially provided
at different degrees. Subsequently, every puzzles solution will eventually
be revealed and the student prompted to practice typing the spelling of that
particular solution.

WWW:	http://www.athenasoft.net/visualspell/index.en.php

Generated and tested manually, tested with port test and with RedPorts (all RELEASES, CLANG), sent with FreeBSD Port Tools 0.99_6 (mode: new)
>How-To-Repeat:

portlint -A
WARN: Makefile: [34]: possible direct use of command "false" found. use ${FALSE} instead.
WARN: Makefile: "RESTRICTED" found. do not forget to update ports/LEGAL.
0 fatal errors and 2 warnings found.

WARN: Makefile: [34] because is used

DESKTOP_ENTRIES=...false


WARN: Makefile: "RESTRICTED" because is used

RESTRICTED=     License does not allow redistribution


Build log RedPorts

https://redports.org/buildarchive/20120921221303-22488/

>Fix:

--- .shar begins here ---
# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	visualspell
#	visualspell/Makefile
#	visualspell/pkg-descr
#	visualspell/files
#	visualspell/files/visualspell.in
#	visualspell/distinfo
#	visualspell/pkg-plist
#
echo c - visualspell
mkdir -p visualspell > /dev/null 2>&1
echo x - visualspell/Makefile
sed 's/^X//' >visualspell/Makefile << '8b4a5f7fe27090d2c299d6cbb0a2616e'
X# $FreeBSD$
X
XPORTNAME=	visualspell
XPORTVERSION=	1.0.0
XCATEGORIES=	games java
XMASTER_SITES=	http://www.athenasoft.net/visualspell/ \
X		http://www.athenasoft.net/assets/images/visualspell/:icons
XDISTFILES=	${RESTRICTED_FILES} \
X		icon32x32.gif:icons
XDIST_SUBDIR=	${PORTNAME}
XEXTRACT_ONLY=	${RESTRICTED_FILES}
X
XMAINTAINER=	nemysis@gmx.ch
XCOMMENT=	Challenges players to use reasoning skills to match a word
X
XRESTRICTED=	License does not allow redistribution
XRESTRICTED_FILES=	${PORTNAME}demo-${DISTVERSION}${EXTRACT_SUFX}
X
XUSE_JAVA=	yes
XJAVA_VERSION=	1.6+
XNO_BUILD=	yes
X
XWRKSRC=		${WRKDIR}/${PORTNAME}demo-${PORTVERSION}
X
XDATADIR=	${JAVASHAREDIR}/${PORTNAME}
X
XSUB_FILES=	${PORTNAME}
X
XDESKTOP_ENTRIES="Visual Spell" \
X		"Challenges players to use reasoning skills to match a word" \
X		"${PORTNAME}.gif" \
X		"${PORTNAME}" \
X		"Game;LogicGame;" \
X		false
X
Xdo-install:
X	${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${PREFIX}/bin
X	@(cd ${WRKSRC} && ${COPYTREE_SHARE} "lib *.jar" ${DATADIR})
X	${INSTALL_DATA} ${DISTDIR}/${DIST_SUBDIR}/icon32x32.gif ${PREFIX}/share/pixmaps/${PORTNAME}.gif
X
X.include <bsd.port.mk>
8b4a5f7fe27090d2c299d6cbb0a2616e
echo x - visualspell/pkg-descr
sed 's/^X//' >visualspell/pkg-descr << 'd3fce2e1b257c1892607d1cd9b55b807'
XVisual Spell. The objective of this program is to improve the spelling, reading,
Xand vocabulary skills of English speaking children in the age 6-10. However,
Xall ages may find it enjoyable.
X
XReasoning Skills and Vocabulary. The program challenges players to use reasoning
Xskills to match a word from their existing vocabulary that best represents
Xa pictorial scenario. This pictorial scenario or visual puzzle not only is
Xconnected in some way to a designated word but also has the spelling of that
Xspecific word hidden or buried within the very picture. Consequently, students
Xcan get clues as to what letters may be present in the designated word.
XThis also contains a visual spatial aspect as the letters are rotated 90 degrees
Xwith respect to their orientation inside the puzzle. If the student can not
Xfigure out the spelling of the word from this initial pictorial scenario,
Xthen additional verbal and visual clues are sequentially provided
Xat different degrees. Subsequently, every puzzles solution will eventually
Xbe revealed and the student prompted to practice typing the spelling of that
Xparticular solution.
X
XWWW:	http://www.athenasoft.net/visualspell/index.en.php
d3fce2e1b257c1892607d1cd9b55b807
echo c - visualspell/files
mkdir -p visualspell/files > /dev/null 2>&1
echo x - visualspell/files/visualspell.in
sed 's/^X//' >visualspell/files/visualspell.in << '82f8da9e3f3a42d33f4648574f7b2846'
X#!/bin/sh
X#
X# $FreeBSD$
X#
X
Xexport JAVA_VERSION="%%JAVA_VERSION%%"
X
Xcd "%%DATADIR%%" && exec "%%LOCALBASE%%/bin/java" \
X-Djava.ext.dirs="%%DATADIR%%" -jar "%%DATADIR%%/VisualSpellDemo_V1.0.0.jar" "${@}"
82f8da9e3f3a42d33f4648574f7b2846
echo x - visualspell/distinfo
sed 's/^X//' >visualspell/distinfo << '4444ca6b27ddb235c8078626f1572027'
XSHA256 (visualspell/visualspelldemo-1.0.0.tar.gz) = fc353086217bff9ba02c37161a3aec9a9b583d726a417c38fb209f5c02ae9b4e
XSIZE (visualspell/visualspelldemo-1.0.0.tar.gz) = 5556642
XSHA256 (visualspell/icon32x32.gif) = 853275097086748efb853eaab6dc3c3c02e54c51845c3a792d536cc4827780b9
XSIZE (visualspell/icon32x32.gif) = 819
4444ca6b27ddb235c8078626f1572027
echo x - visualspell/pkg-plist
sed 's/^X//' >visualspell/pkg-plist << '154eba067ffdd7136523b9067a5b17ba'
Xbin/visualspell
X%%DATADIR%%/VisualSpellDemo_V1.0.0.jar
X%%DATADIR%%/lib/J2DGameEngine_V0.4.0.jar
X%%DATADIR%%/lib/VisualSpellDemoContent_V1.0.0.jar
X%%DATADIR%%/lib/VisualSpellPanel_V1.0.0.jar
X%%DATADIR%%/lib/jl1.0.jar
Xshare/pixmaps/visualspell.gif
X@dirrm %%DATADIR%%/lib
X@dirrm %%DATADIR%%
154eba067ffdd7136523b9067a5b17ba
exit
--- .shar ends here ---

>Release-Note:
>Audit-Trail:
>Unformatted:



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