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Date:      Sun, 21 Jul 2013 02:51:13 +0900
From:      KATO Tsuguru <tkato432@yahoo.com>
To:        FreeBSD-gnats-submit@FreeBSD.org
Subject:   ports/180685: games/exhaust-doc: Update MASTER_SITES and WWW: line
Message-ID:  <20130721025113.8d1a92636fcc6f1743da7f64@yahoo.com>
Resent-Message-ID: <201307201810.r6KIA10S098657@freefall.freebsd.org>

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>Number:         180685
>Category:       ports
>Synopsis:       games/exhaust-doc: Update MASTER_SITES and WWW: line
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports-bugs
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Sat Jul 20 18:10:01 UTC 2013
>Closed-Date:
>Last-Modified:
>Originator:     KATO Tsuguru
>Release:        FreeBSD 8.4-RELEASE-p1 i386
>Organization:
>Environment:
>Description:
- Update MASTER_SITES and WWW: line

>How-To-Repeat:
>Fix:

diff -urN /usr/ports/games/exhaust-doc/Makefile games/exhaust-doc/Makefile
--- /usr/ports/games/exhaust-doc/Makefile	2013-06-21 03:48:54.000000000 +0900
+++ games/exhaust-doc/Makefile	2013-07-21 00:00:00.000000000 +0900
@@ -1,14 +1,10 @@
-# New ports collection makefile for:	games/exhaust-doc
-# Date created:			7 Aug 2005
-# Whom:				Alejandro Pulver <alejandro@varnet.biz>
-#
+# Created by: Alejandro Pulver <alejandro@varnet.biz>
 # $FreeBSD: head/games/exhaust-doc/Makefile 300896 2012-07-14 13:54:48Z beat $
-#
 
 PORTNAME=	exhaust
 PORTVERSION=	1.9.2
 CATEGORIES=	games
-MASTER_SITES=	http://www.cs.helsinki.fi/u/jpihlaja/exhaust/
+MASTER_SITES=	http://corewar.co.uk/pihlaja/exhaust/
 PKGNAMESUFFIX=	-doc
 
 MAINTAINER=	ports@FreeBSD.org
diff -urN /usr/ports/games/exhaust-doc/pkg-descr games/exhaust-doc/pkg-descr
--- /usr/ports/games/exhaust-doc/pkg-descr	2013-06-21 03:48:54.000000000 +0900
+++ games/exhaust-doc/pkg-descr	2013-07-21 00:00:00.000000000 +0900
@@ -1,18 +1,19 @@
-The `exhaust' project is a redcode simulator that is (hopefully) easy to embed
-into your applications, as an alternative to pMARS.
+The `exhaust' project is a redcode simulator that is (hopefully)
+easy to embed into your applications, as an alternative to pMARS.
 
 The documentation contains the following:
 
 README     -  Instructions to embed exhaust in a program.
-test.pl    -  Perl script to check for differences between exhaust and pMARS.
+test.pl    -  Perl script to check for differences between exhaust
+              and pMARS.
 src/       -  The C source code of exhaust (highly commented).
 warriors/  -  Test warriors.
 
-The "warriors" subdirectory contains Redcode assembly files (.red) and parsed
-Redcode assembly files (.rc). The last ones can be loaded into exhaust, the
-others have to be parsed, for example with pMARS.
+The "warriors" subdirectory contains Redcode assembly files (.red)
+and parsed Redcode assembly files (.rc). The last ones can be loaded
+into exhaust, the others have to be parsed, for example with pMARS.
 
 NOTE: this documentation is only useful for developers.
 
 Author: M Joonas Pihlaja
-WWW: http://www.cs.helsinki.fi/u/jpihlaja/exhaust/exhaust.html
+WWW: http://corewar.co.uk/pihlaja/exhaust/
>Release-Note:
>Audit-Trail:
>Unformatted:



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