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Date:      Mon, 14 Dec 1998 10:56:03 +0100
From:      Martin Cracauer <cracauer@cons.org>
To:        Kenneth Wayne Culver <culverk@wam.umd.edu>, freebsd-multimedia@FreeBSD.ORG
Subject:   Re: Quake 2 Linux with VooDoo 2
Message-ID:  <19981214105603.A3836@cons.org>
In-Reply-To: <Pine.BSF.4.05.9812122253200.261-100000@culverk.student.umd.edu>; from Kenneth Wayne Culver on Sat, Dec 12, 1998 at 10:55:40PM -0500
References:  <Pine.BSF.4.05.9812122253200.261-100000@culverk.student.umd.edu>

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In <Pine.BSF.4.05.9812122253200.261-100000@culverk.student.umd.edu>, Kenneth Wayne Culver wrote: 
> I have looked around on the mailing list, and the impression that I got
> was that the linux-glide library doesn't support voodoo 2. I have 2 voodoo
> 2's in SLI mode, and I would like to use them under FreeBSD instead of
> rebooting to Win95 every time I want to play Quake II. Can anyone help??

You need ports/emulators/linux_glide, ports/emulators/linux_mesa,
ports/emulators_linux-libs at least 2.4 with the patched svgalib,
Quake2 for Linux (3.20 is the current version) and a Quake 2 CD. To
have sound, you need a card that has mmap() support under FreeBSD.

The linux_glide that comes with FreeBSD installs a glide library that
is Voodoo 1 only. However, you get newer shared glide libs from
http://glide.xxedgexx.com/3DfxRPMS.html. These should work, but since
I can't test them and noone told me they work with Voodoo 1 and 2, I
didn't change the port so far. 

Martin
-- 
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Martin Cracauer <cracauer@cons.org> http://www.cons.org/cracauer
BSD User Group Hamburg, Germany     http://www.bsdhh.org/

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