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Date:      Sat, 2 Mar 2013 14:30:01 GMT
From:      dfilter@FreeBSD.ORG (dfilter service)
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   Re: ports/175976: commit references a PR
Message-ID:  <201303021430.r22EU1jE027964@freefall.freebsd.org>

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The following reply was made to PR ports/175976; it has been noted by GNATS.

From: dfilter@FreeBSD.ORG (dfilter service)
To: bug-followup@FreeBSD.org
Cc:  
Subject: Re: ports/175976: commit references a PR
Date: Sat,  2 Mar 2013 14:26:34 +0000 (UTC)

 Author: pawel
 Date: Sat Mar  2 14:26:20 2013
 New Revision: 313231
 URL: http://svnweb.freebsd.org/changeset/ports/313231
 
 Log:
   - Add desktop entry file
   - Remove ABI versions from LIB_DEPENDS
   - Update pkg-descr
   - Convert to OptionsNG
   
   PR:		ports/175976
   Submitted by:	Kevin Zheng <kevinz5000@gmail.com>
   Approved by:	Martin Tournoij <martin@arp242.net> (maintainer)
 
 Modified:
   head/games/boswars/Makefile   (contents, props changed)
   head/games/boswars/pkg-descr   (contents, props changed)
 
 Modified: head/games/boswars/Makefile
 ==============================================================================
 --- head/games/boswars/Makefile	Sat Mar  2 13:48:31 2013	(r313230)
 +++ head/games/boswars/Makefile	Sat Mar  2 14:26:20 2013	(r313231)
 @@ -1,25 +1,21 @@
 -# New ports collection makefile for:	bos
 -# Date created:				14 Oct 2005
 -# Whom:					Alejandro Pulver <alejandro@varnet.biz>
 -#
 +# Created by: Alejandro Pulver <alejandro@varnet.biz>
  # $FreeBSD$
 -#
  
  PORTNAME=	boswars
  PORTVERSION=	2.6.1
 -PORTREVISION=	3
 +PORTREVISION=	4
  CATEGORIES=	games
  MASTER_SITES=	http://www.boswars.org/dist/releases/
  DISTNAME=	${PORTNAME}-${PORTVERSION}-src
  
  MAINTAINER=	martin@arp242.net
 -COMMENT=	A real-time strategy game
 +COMMENT=	Futuristic real-time strategy game
  
  LICENSE=	GPLv2
  
  LIB_DEPENDS=	png15:${PORTSDIR}/graphics/png \
 -		theora.0:${PORTSDIR}/multimedia/libtheora \
 -		vorbis.4:${PORTSDIR}/audio/libvorbis
 +		theora:${PORTSDIR}/multimedia/libtheora \
 +		vorbis:${PORTSDIR}/audio/libvorbis
  
  USE_LUA=	5.1
  USE_SDL=	sdl
 @@ -30,6 +26,11 @@ CPPPATH=	${LOCALBASE}/include ${LUA_INCD
  LIBPATH=	${LOCALBASE}/lib ${LUA_LIBDIR}
  CFLAGS+=	-DSTRATAGUS_LIB_PATH='"\"${DATADIR}\""'
  
 +DESKTOP_ENTRIES=	"Bos Wars" "${COMMENT}" "" \
 +			"boswars" "Game;StrategyGame;" false
 +
 +.include <bsd.port.options.mk>
 +
  post-patch:
  	@${REINPLACE_CMD} -e '\
  		s|-pthread|${PTHREAD_LIBS}|g; \
 @@ -44,7 +45,7 @@ do-install:
  	${CP} -R ${WRKSRC}/${f} ${DATADIR}
  .endfor
  
 -.if !defined(NOPORTDOCS)
 +.if ${PORT_OPTIONS:MDOCS}
  	${MKDIR} ${DOCSDIR}
  	${INSTALL_DATA} ${WRKSRC}/CHANGELOG ${WRKSRC}/README.txt ${DOCSDIR}
  	${CP} -R ${WRKSRC}/doc/* ${DOCSDIR}
 
 Modified: head/games/boswars/pkg-descr
 ==============================================================================
 --- head/games/boswars/pkg-descr	Sat Mar  2 13:48:31 2013	(r313230)
 +++ head/games/boswars/pkg-descr	Sat Mar  2 14:26:20 2013	(r313231)
 @@ -1,22 +1,17 @@
 -Bos Wars is a real-time strategy game that uses a modified version of the
 -Stratagus game engine.
 -
  Bos Wars is a futuristic real time strategy game (RTS). In a RTS game, the
  player has to combat his enemies while developing his war economy. Everything
 -runs in real-time, as opposed to turn-based games where the player always has
 -to wait for his turn. The trick is to balance the effort put into building his
 -economy and building an army to defend and attack the enemies. 
 -
 -Bos Wars has a dynamic rate based economy. Energy is produced by power plants
 -and magma gets pumped from hot spots. Buildings and mobile units are also
 -built at a continuous rate. Control of larger parts of the map creates the
 -potential to increase your economy throughput. Holding key points like roads
 -and passages allow for different strategies. 
 +runs in real-time, as opposed to turn-based games where the player always
 +has to wait for his turn. The trick is to balance the effort put into
 +building his economy and building an army to defend and attack the enemies.
  
 -It is possible to play against human opponents over LAN, internet, or against
 -the computer. Bos Wars successfully runs under Linux, MS Windows, BSD, and Mac
 -OS X. 
 +Bos Wars has a dynamic rate based economy. Energy is produced by power
 +plants and magma gets pumped from hot spots. Buildings and mobile units
 +are also built at a continuous rate. Control of larger parts of the map
 +creates the potential to increase your economy throughput. Holding key
 +points like roads and passages allow for different strategies.
  
 -Bos Wars aims to create a completely original and fun open source RTS game.
 +It is possible to play against human opponents over LAN, internet, or
 +against the computer. Bos Wars successfully runs under Linux, MS Windows,
 +BSD, and Mac OS X.
  
  WWW: http://www.boswars.org/
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