Date: Tue, 10 Jul 2012 09:00:09 -0700 From: Doug Barton <dougb@dougbarton.us> To: Gerald Pfeifer <gerald@pfeifer.com> Cc: freebsd-ports@FreeBSD.org Subject: Re: lang/gcc46 building stuff in $TMPDIR Message-ID: <4FFC5189.1000102@dougbarton.us> In-Reply-To: <4FD37AD7.7010304@FreeBSD.org> References: <4FD004F7.6090401@FreeBSD.org> <alpine.LNX.2.00.1206070808380.2395@gerinyyl.fvgr> <4FD37AD7.7010304@FreeBSD.org>
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On 06/09/2012 09:33, Doug Barton wrote: > On 06/06/2012 23:15, Gerald Pfeifer wrote: >> On Wed, 6 Jun 2012, Doug Barton wrote: >>> I purposely have a tiny /tmp, and while building gcc46 today it >>> filled up with "stuff" from the gcc build. Is there any way to >>> modify this process so that it keeps everything in WRKDIR? >> >> GCC in general should put all its build stuff in WRKDIR and only >> stash really temporary things (coming from an individual invocation >> of GCC such as assembly files if any) in /tmp for short periods of >> time. >> >> I am not aware of anything we could do beyond what I already have >> in the port, but then this is the first time I hear about this, in >> the context of FreeBSD and also upstream. >> >> Are you saying you actually noticed some leftovers in /tmp, or that >> there "just" has been more at certain points in time than you would >> expect? > > I finally had time to watch this closely, and found the culprit(s). > While building the port creates a lot of files in /tmp (I think it's > actually $TMP, not $TMPDIR). A lot of them are *.s files, most of which > are small, but one of which grew to over 64M, which is what caused my > build to fail. It also creates a variety of other files, including .o, > .c, .ld, .le, .zip, etc. > > The java OPTION also creates some pretty big jar directories, I had one > grow to 49M, which didn't crash my build, but might blow up someone with > a smaller /tmp. > > My suggestion would be to create a directory in $WRKDIR and assign $TMP > (or whatever the right envar is) to it. Just tried building the latest, same error. Did I misunderstand that something was supposed to be different? Doug -- If you're never wrong, you're not trying hard enough
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