Date: Wed, 28 Apr 1999 06:07:31 -0400 (EDT) From: Vince Vielhaber <vev@michvhf.com> To: Stephen Hocking-Senior Programmer PGS Tensor Perth <shocking@prth.pgs.com> Cc: hackers@freebsd.org Subject: Re: 3dfx driver and ioctl return value issues. Message-ID: <Pine.BSF.4.05.9904280606230.16038-100000@paprika.michvhf.com> In-Reply-To: <199904280309.LAA09496@ariadne.tensor.pgs.com>
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On Wed, 28 Apr 1999, Stephen Hocking-Senior Programmer PGS Tensor Perth wrote: > There's another way out - I obtain the Glide source, alter it to pass pointers > to variables in ioctl calls rather than relying on the return value of the > ioctl call. For those people who wish to use the driver in the Linux "realtime > 3d simulations" aka glquake, we recompile it after the alterations with the > Linux dev kit. Would it be feasible to put a wrapper around ioctl for the driver? Or would that slow it down too much? Vince. -- ========================================================================== Vince Vielhaber -- KA8CSH email: vev@michvhf.com flame-mail: /dev/null # include <std/disclaimers.h> TEAM-OS2 Online Campground Directory http://www.camping-usa.com Online Giftshop Superstore http://www.cloudninegifts.com ========================================================================== To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-hackers" in the body of the message
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