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Date:      Sat, 15 Mar 2014 20:17:12 +0100
From:      Rusmir Dusko <nemysis@FreeBSD.org>
To:        Tijl Coosemans <tijl@FreeBSD.org>
Cc:        freebsd-ports@freebsd.org
Subject:   Re: [games/traingame] Build failures with FreeBSD 10
Message-ID:  <20140315201712.08bcb60a@nemysis3now>
In-Reply-To: <20140315192312.37b60fe2@kalimero.tijl.coosemans.org>
References:  <20140313123143.475a63fc@nemysis3now> <20140315192312.37b60fe2@kalimero.tijl.coosemans.org>

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On Sat, 15 Mar 2014 19:23:12 +0100
Tijl Coosemans <tijl@FreeBSD.org> wrote:

> On Thu, 13 Mar 2014 12:31:43 +0100 Rusmir Dusko wrote:
> > Hello
> > 
> > Trainm Game not build more in FreeBSD 10.
> > 
> > With FreeBSD 9.1, 9.2 have all good worked.
> > 
> > 
> > 10.0-RELEASE-p4 FreeBSD 10.0-RELEASE-p4 #0: Tue Jan 14 20:48:07 UTC 2014 amd64
> > 
> > This is first Cmake and then GCC Port.
> > 
> > Have too not worked in FreeBSD 10 with older boost 1.52.0.
> > 
> > With Clang not works at all.
> 
> Because the port depends on a C++ library like boost, it needs to be
> build with the same C++ runtime library as boost.  On FreeBSD 10 that
> is libc++.
> 
> I've attached a patch that makes the port build with clang/libc++ but
> I haven't run-tested it.

Thanks Tijl Coosemans, this changes have fixed build with Clang and FreeBSD 10 :)

I have more times tested, works all, now trying to fix more..

-- 
Best regards,
Rusmir Dusko



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