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Date:      Wed, 21 Nov 2007 21:28:20 +0100 (CET)
From:      "Frank W. Josellis" <josellis@pollux.senax.net>
To:        FreeBSD-gnats-submit@FreeBSD.org
Subject:   ports/118189: New port: games/sdlCC -- An extensible chinese checkers game using SDL
Message-ID:  <200711212028.lALKSK2b041831@pollux.senax.net>
Resent-Message-ID: <200711212030.lALKU2pV007552@freefall.freebsd.org>

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>Number:         118189
>Category:       ports
>Synopsis:       New port: games/sdlCC -- An extensible chinese checkers game using SDL
>Confidential:   no
>Severity:       non-critical
>Priority:       low
>Responsible:    freebsd-ports-bugs
>State:          open
>Quarter:        
>Keywords:       
>Date-Required:
>Class:          change-request
>Submitter-Id:   current-users
>Arrival-Date:   Wed Nov 21 20:30:02 UTC 2007
>Closed-Date:
>Last-Modified:
>Originator:     Frank W. Josellis
>Release:        FreeBSD 5.5-STABLE i386
>Organization:
>Environment:
System: FreeBSD pollux.senax.net 5.5-STABLE FreeBSD 5.5-STABLE #17: Wed Oct 31 16:22:23 CET 2007 root@pollux.senax.net:/usr/obj/usr/src/sys/POLLUX i386


	
>Description:
This is a Chinese Checkers game, it has 5 AI players, and can easily support
more for any hackers out there. It uses SDL and runs great in plain X11.
It has some fun effects to liven things up a bit.

Multiplayer is supported on the same computer, although a net player would
not be hard to add given the plugin player feature.

WWW: http://catki.no-ip.org/CC/

>How-To-Repeat:
	
>Fix:

	

--- sdlCC.shar begins here ---
# This is a shell archive.  Save it in a file, remove anything before
# this line, and then unpack it by entering "sh file".  Note, it may
# create directories; files and directories will be owned by you and
# have default permissions.
#
# This archive contains:
#
#	games/sdlCC
#	games/sdlCC/Makefile
#	games/sdlCC/distinfo
#	games/sdlCC/pkg-descr
#	games/sdlCC/pkg-plist
#	games/sdlCC/files
#	games/sdlCC/files/patch-players_players.txt
#	games/sdlCC/files/patch-libltdl_configure
#
echo c - games/sdlCC
mkdir -p games/sdlCC > /dev/null 2>&1
echo x - games/sdlCC/Makefile
sed 's/^X//' >games/sdlCC/Makefile << 'END-of-games/sdlCC/Makefile'
X# New ports collection makefile for:	sdlCC
X# Date created:		21 November 2007
X# Whom:			Frank W. Josellis <frank@dynamical-systems.org>
X#
X# $FreeBSD$
X#
X
XPORTNAME=	sdlCC
XPORTVERSION=	0.0.0
XCATEGORIES=	games
XMASTER_SITES=	http://jcatki.no-ip.org/files/
X
XMAINTAINER=	frank@dynamical-systems.org
XCOMMENT=	An extensible chinese checkers game using SDL
X
XUSE_SDL=	image mixer sdl
XGNU_CONFIGURE=	yes
X
X.include <bsd.port.pre.mk>
X
Xpost-install:
X.if !defined(NOPORTDOCS)
X	${MKDIR} ${DOCSDIR}
X	${INSTALL_MAN} ${WRKSRC}/README ${DOCSDIR}
X	${INSTALL_MAN} ${WRKSRC}/players/README ${DOCSDIR}/README.players
X.endif
X
X.include <bsd.port.post.mk>
END-of-games/sdlCC/Makefile
echo x - games/sdlCC/distinfo
sed 's/^X//' >games/sdlCC/distinfo << 'END-of-games/sdlCC/distinfo'
XMD5 (sdlCC-0.0.0.tar.gz) = d634e3dfba5907c9c5bc0ad1950f1f75
XSHA256 (sdlCC-0.0.0.tar.gz) = 52fef5878225a4f1595dbbb82f5219d8546545c61f10e55c1f55b337ee661767
XSIZE (sdlCC-0.0.0.tar.gz) = 1035506
END-of-games/sdlCC/distinfo
echo x - games/sdlCC/pkg-descr
sed 's/^X//' >games/sdlCC/pkg-descr << 'END-of-games/sdlCC/pkg-descr'
XThis is a Chinese Checkers game, it has 5 AI players, and can easily support
Xmore for any hackers out there. It uses SDL and runs great in plain X11.
XIt has some fun effects to liven things up a bit.
X
XMultiplayer is supported on the same computer, although a net player would
Xnot be hard to add given the plugin player feature.
X
XWWW: http://catki.no-ip.org/CC/
END-of-games/sdlCC/pkg-descr
echo x - games/sdlCC/pkg-plist
sed 's/^X//' >games/sdlCC/pkg-plist << 'END-of-games/sdlCC/pkg-plist'
Xbin/sdlCC
Xlib/sdlCC/images/CC.png
Xlib/sdlCC/images/CCBlueMarble.png
Xlib/sdlCC/images/CCBoard.png
Xlib/sdlCC/images/CCCyanMarble.png
Xlib/sdlCC/images/CCGadget1.png
Xlib/sdlCC/images/CCGadget2.png
Xlib/sdlCC/images/CCGadget3.png
Xlib/sdlCC/images/CCGreenMarble.png
Xlib/sdlCC/images/CCPurpleMarble.png
Xlib/sdlCC/images/CCRedMarble.png
Xlib/sdlCC/images/CCSelection.png
Xlib/sdlCC/images/CCTitle.png
Xlib/sdlCC/images/CCYellowMarble.png
Xlib/sdlCC/images/font.png
Xlib/sdlCC/players/jumper.la
Xlib/sdlCC/players/jumper.so
Xlib/sdlCC/players/mm.la
Xlib/sdlCC/players/mm.so
Xlib/sdlCC/players/players.txt
Xlib/sdlCC/players/random.la
Xlib/sdlCC/players/random.so
Xlib/sdlCC/players/robo.la
Xlib/sdlCC/players/robo.so
Xlib/sdlCC/players/slider.la
Xlib/sdlCC/players/slider.so
Xlib/sdlCC/sounds/Chipgene.mod
Xlib/sdlCC/sounds/DesertDreamVol.mod
Xlib/sdlCC/sounds/Kakofonia.mod
Xlib/sdlCC/sounds/TeadropInAPot.mod
Xlib/sdlCC/sounds/awman.wav
Xlib/sdlCC/sounds/click.wav
Xlib/sdlCC/sounds/clickoff.wav
Xlib/sdlCC/sounds/computer.wav
Xlib/sdlCC/sounds/hmm.wav
Xlib/sdlCC/sounds/lemon.mod
Xlib/sdlCC/sounds/marble.wav
Xlib/sdlCC/sounds/woohoo.wav
X@dirrm lib/sdlCC/sounds
X@dirrm lib/sdlCC/players
X@dirrm lib/sdlCC/images
X@dirrm lib/sdlCC
X%%PORTDOCS%%%%DOCSDIR%%/README
X%%PORTDOCS%%%%DOCSDIR%%/README.players
X%%PORTDOCS%%@dirrm %%DOCSDIR%%
END-of-games/sdlCC/pkg-plist
echo c - games/sdlCC/files
mkdir -p games/sdlCC/files > /dev/null 2>&1
echo x - games/sdlCC/files/patch-players_players.txt
sed 's/^X//' >games/sdlCC/files/patch-players_players.txt << 'END-of-games/sdlCC/files/patch-players_players.txt'
X--- players/players.txt.orig	1970-01-01 00:00:00.000000000 +0100
X+++ players/players.txt	2007-11-21 20:49:28.000000000 +0100
X@@ -0,0 +1,5 @@
X+slider
X+jumper
X+robo
X+random
X+mm
END-of-games/sdlCC/files/patch-players_players.txt
echo x - games/sdlCC/files/patch-libltdl_configure
sed 's/^X//' >games/sdlCC/files/patch-libltdl_configure << 'END-of-games/sdlCC/files/patch-libltdl_configure'
X--- libltdl/configure.orig	2001-11-22 17:38:57.000000000 +0100
X+++ libltdl/configure	2007-11-21 20:49:28.000000000 +0100
X@@ -562,7 +562,8 @@
X 
X   *)
X     if test -n "`echo $ac_option| sed 's/[-a-z0-9.]//g'`"; then
X-      echo "configure: warning: $ac_option: invalid host type" 1>&2
X+      #echo "configure: warning: $ac_option: invalid host type" 1>&2
X+      continue
X     fi
X     if test "x$nonopt" != xNONE; then
X       { echo "configure: error: can only configure for one host and one target at a time" 1>&2; exit 1; }
END-of-games/sdlCC/files/patch-libltdl_configure
exit
--- sdlCC.shar ends here ---


>Release-Note:
>Audit-Trail:
>Unformatted:



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