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Date:      Sun, 20 Sep 2009 22:03:43 -0600 (MDT)
From:      "M. Warner Losh" <imp@bsdimp.com>
To:        doconnor@gsoft.com.au
Cc:        rmacklem@uoguelph.ca, jhb@freebsd.org, svn-src-all@freebsd.org, src-committers@freebsd.org, svn-src-head@freebsd.org, rmacklem@freebsd.org
Subject:   Re: svn commit: r197298 - head/sbin/mount_nfs
Message-ID:  <20090920.220343.-737556392.imp@bsdimp.com>
In-Reply-To: <200909211216.07249.doconnor@gsoft.com.au>
References:  <20090919.230053.58383965.imp@bsdimp.com> <Pine.GSO.4.63.0909201722330.22125@muncher.cs.uoguelph.ca> <200909211216.07249.doconnor@gsoft.com.au>

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In message: <200909211216.07249.doconnor@gsoft.com.au>
            "Daniel O'Connor" <doconnor@gsoft.com.au> writes:
: On Mon, 21 Sep 2009, Rick Macklem wrote:
: > And what about going through NAT gateways? (I'm not familiar with how
: > typical NAT gateways are set up, but do they all forward UDP ok?)
: 
: The thought of doing NFS over the internet boggles my mind :)

One of the early net meltdowns was caused by this, no?

: However all consumer grade routers will NAT UDP properly otherwise 
: people wouldn't be able to play games.

The issue most likely is one of internal firewalls, not external...

Warner



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