Date: Wed, 22 Jul 2009 09:56:22 +0200 From: Ulrich =?utf-8?B?U3DDtnJsZWlu?= <uqs@spoerlein.net> To: Dag-Erling =?utf-8?B?U23DuHJncmF2?= <des@des.no> Cc: arch@freebsd.org Subject: Re: Resurrection of src/games Message-ID: <20090722075622.GI98331@acme.spoerlein.net> In-Reply-To: <86d47tk0cl.fsf@ds4.des.no> References: <20090721183046.GF98331@acme.spoerlein.net> <20090721145351.5989090c@kan.dnsalias.net> <20090721200839.GH98331@acme.spoerlein.net> <86d47tk0cl.fsf@ds4.des.no>
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On Wed, 22.07.2009 at 02:50:02 +0200, Dag-Erling Smørgrav wrote: > Ulrich Spörlein <uqs@spoerlein.net> writes: > > Alexander Kabaev <kabaev@gmail.com> writes: > > > If the goal is to have these in ports, why won't you cut tarballs > > > straight out of Dragonfly repo? > > Good question, haven't thought about it that way. With Dragonfly and > > FreeBSD diverging more and more, it might turn into a patch-fest > > eventually. > > A patch-fest? How many kernel structures and DFBSD-specific system > calls does the code in src/games use? I'm mostly concerned about the tty changes here. Uli
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