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Date:      Wed, 22 Jul 2009 09:56:22 +0200
From:      Ulrich =?utf-8?B?U3DDtnJsZWlu?= <uqs@spoerlein.net>
To:        Dag-Erling =?utf-8?B?U23DuHJncmF2?= <des@des.no>
Cc:        arch@freebsd.org
Subject:   Re: Resurrection of src/games
Message-ID:  <20090722075622.GI98331@acme.spoerlein.net>
In-Reply-To: <86d47tk0cl.fsf@ds4.des.no>
References:  <20090721183046.GF98331@acme.spoerlein.net> <20090721145351.5989090c@kan.dnsalias.net> <20090721200839.GH98331@acme.spoerlein.net> <86d47tk0cl.fsf@ds4.des.no>

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On Wed, 22.07.2009 at 02:50:02 +0200, Dag-Erling Smørgrav wrote:
> Ulrich Spörlein <uqs@spoerlein.net> writes:
> > Alexander Kabaev <kabaev@gmail.com> writes:
> > > If the goal is to have these in ports, why won't you cut tarballs
> > > straight out of Dragonfly repo?
> > Good question, haven't thought about it that way. With Dragonfly and
> > FreeBSD diverging more and more, it might turn into a patch-fest
> > eventually.
> 
> A patch-fest?  How many kernel structures and DFBSD-specific system
> calls does the code in src/games use?

I'm mostly concerned about the tty changes here.

Uli



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