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Date:      Tue, 10 Jul 2001 12:53:07 -0400
From:      Bill Moran <wmoran@iowna.com>
To:        Wes Peters <wes@softweyr.com>
Cc:        freebsd-hackers@FreeBSD.ORG
Subject:   Re: FreeBSD Mall now BSDCentral
Message-ID:  <3B4B32F3.7AC70D66@iowna.com>
References:  <20010706144935.A61843@xor.obsecurity.org> <3B4650D0.97F10B83@bellatlantic.net> <20010707002340.B16071@widomaker.com> <20010707004731V.jkh@osd.bsdi.com> <3B49F8D5.2C9BFA73@mindspring.com> <3B4A0124.26025FB5@iowna.com> <3B4A1423.E8E365E@mindspring.com> <86ofqth6p3.fsf@hades.hell.gr> <3B4A7D9C.A64230D9@softweyr.com> <3B4B07DE.4801D208@iowna.com> <3B4B1B66.C011BF2B@softweyr.com>

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Wes Peters wrote:
> 
> Bill Moran wrote:
> >
> > Wes Peters wrote:
> >
> > > Oh, come now.  FreeBSD's disk partitioning has always sucked.  It does suck
> > > somewhat less than many Linux linstallers, and a lot less than the OpenBSD
> > > installer, but it still shoves way too many details and options at the
> > > average user.  Something akin to PartitionMagic would be an ideal way to go,
> > > given unlimited resources to throw against this particular problem.
> >
> > Now, I've never used partition magic, but I (personally) find the
> > FreeBSD
> > partition program in sysinstall to be the easiest one I've ever used.
> > What should be changed to make it easier?
> 
> "How much of this disk do you want FreeBSD to use?  ___%"

This would be a nice little addition (and probably easy to add) but
I don't see a tremendious gain from this.

> Better yet, a nice graphical
> view of the disk and the 4 possible entries in the partition table.

I would classify this as "fluff and glitz", but that may just be me.

> Allow
> the user to grab the ends of partitions we can manipulate and move them
> around, either through keyboard navigation or with a mouse.

Hmmm ... we're really aiming at novice users here now, aren't we? I
suppose
that's not a bad thing, but I just never thought of going so far with
it.

> Focus on the
> task we're attempting to accomplish: slicing the disk into 1 to 4 differnt
> logical parts, rather than on the crufty underlying details.

Hmmm ... well, I was never upset with the "crufty details" ... I rather
like
to know what's going on under the hood all the time. Then again, that's
me. If you're targeting newbies and other less-educated (or less "I sure
would like to figure this out" inclined) people, then what you're
suggesting would probably be a good idea.
OTOH: if you made it so the "crufty details" were no longer visible
at all, I would be upset to NOT be able to see what was going on.

>             "Where am I, and what am I doing in this handbasket?"

You're on Earth. No further explanation needed.

-Bill

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