Date: Wed, 28 Feb 2001 10:22:12 +0100 (CET) From: Stefan Walter <stefan.walter@stud.udo.edu> To: FreeBSD-Multimedia <freebsd-multimedia@FreeBSD.ORG> Subject: quake-gl and sound...? Message-ID: <Pine.BSF.4.31.0102281000200.444-100000@dunkelkammer.void>
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Hi everyone, as I found out when browsing the mailinglist archives, this has been asked before, but not answered: When running quake-x11 from the quakeforge port, everything's fine (except the framerate/resolution). quake-sdl works, too. However, when I start quake-gl, I get the following: /dev/dsp: Invalid argument Could not set /dev/dsp to stereo=2S_Startup: SNDDMA_Init failed. The soundcard is a SB AWE64 PnP detected correctly by the newpcm driver, sound output is working fine with other programs. Does one have to choose between graphics and sound here, or is it possible to play quake-gl with sound? Thanks in advance, Stefan -- Good leaders being scarce, following yourself is allowed. http://transfer.to/dunkelkammer GPG: 0x57966947 - 6719 7C67 E188 4419 C7F6 786E 58C0 AEBF 5796 6947 To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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