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Date:      Tue, 18 Sep 2007 15:37:14 -0700 (PDT)
From:      Jeff Roberson <jroberson@chesapeake.net>
To:        Andre Oppermann <andre@freebsd.org>
Cc:        arch@freebsd.org, Julian Elischer <julian@elischer.org>
Subject:   64bit ticks, was Re: Changing p_swtime and td_slptime to ticks
Message-ID:  <20070918153536.D558@10.0.0.1>
In-Reply-To: <20070918142115.C558@10.0.0.1>
References:  <20070917165657.B558@10.0.0.1> <46EF644E.9050207@elischer.org> <20070918012555.G558@10.0.0.1> <46EFE4BD.4030505@freebsd.org> <20070918142115.C558@10.0.0.1>

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On Tue, 18 Sep 2007, Jeff Roberson wrote:

> On Tue, 18 Sep 2007, Andre Oppermann wrote:
>
>> Jeff Roberson wrote:
>>> On Mon, 17 Sep 2007, Julian Elischer wrote:
>>> 
>>>> Jeff Roberson wrote:
>>>>> Enclosed is a patch that fixes swapping with ULE.  ULE has never 
>>>>> properly set p_swtime and td_slptime which are used by the 
>>>>> swapout/swapin code to select the appropriate thread to swap.
>>>> 
>>>> I have not looked at in the depth required, but 2 points that I was 
>>>> unable
>>>> to check to my satisfaction before I got called away for work....
>>>> 
>>>> 1/ the source of the ticks is a monotonically increasing count that never
>>>> goes backwards or changes?
>>> 
>>> ticks is incremented each time hardclock() is called.  That's it.
>>> 
>>>> 
>>>> 2/ nothing that used to be accounted in seconds becomes accounted for in 
>>>> ticks?
>>> 
>>> I scale back to seconds where it is required.  Really I think ticks would 
>>> be the better metric in vm_glue.c but didn't want to make any drastic 
>>> changes.
>> 
>> ticks is 2^31 on x86 and at HZ=1000 is wraps within a reasonable
>> short uptime.  You have to make sure that your code handles that
>> correctly or you run into lots of strange effects which are almost
>> impossible to reproduce.  In TCP we've got bitten by that.
>
> Thanks Andre, this is a good point.  For the td_slptime I don't think it's of 
> practical concern.  However, for swtime I think I will convert it then to 
> seconds from boot.

Is there a good reason for not making ticks 64bit?  math involving this 
value is relatively infrequent.  Bruce?  Any comments?  It'd sure let us 
forget all of these counter wrapping problems.

Thanks,
Jeff

>
> Jeff
>
>> 
>> -- 
>> Andre
>> 
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