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Date:      Tue, 3 Aug 1999 14:05:05 -0500
From:      Dan Nelson <dnelson@emsphone.com>
To:        Jon Rust <jpr@vcnet.com>
Cc:        Nick LoPresti <nick@chromatix.com>, freebsd-questions@FreeBSD.ORG
Subject:   Re: Quake 3
Message-ID:  <19990803140505.A82561@dan.emsphone.com>
In-Reply-To: <v0421011fb3cceb4e3464@[209.239.239.22]>; from "Jon Rust" on Tue Aug  3 12:00:52 GMT 1999
References:  <000701bedac1$d6325a40$8c7361cf@dogwood.chromatix.com> <19990730151314.A19440@dan.emsphone.com> <v0421011fb3cceb4e3464@[209.239.239.22]>

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In the last episode (Aug 03), Jon Rust said:
> There are 2 outcomes:
> 
>    - works fine under linux emulation. Frag on!
> 
>    - works, but eats up your processor. Sitting completely idle, the
> q3 server will show a 1.0 workload. Other servers running on the box
> will be lagged. Happens on Linux servers too, so it isn't a FreeBSD
> issue.

Yes, This is actually mentioned in the 1.05 documentation.  I don't
know if the newer server binaries have fixed it.
 
> The latter is much more common unfortunately, and is what happened to
> me. We don't run a server because of it. :-(
> 
> On a slightly different note, i tried to install the game on my box
> (3.2-stable). Got it running, in a window under enlightenment, but I
> don't even get 1 FPS. The cursor won't even track without a 5 second
> delay. I've got a P2 266 with a Voodoo3. I followed the directions by
> Mark Taylor to a T. :-( Anyone else?
> 
>        http://www.cybernet.com/~mtaylor/q3ahowto.html

Dunno. I have a win95 box that I use for a client.

-- 
	Dan Nelson
	dnelson@emsphone.com


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