Date: Mon, 16 May 2016 23:21:10 +0300 From: Michael Zhilin <mizhka@gmail.com> To: mexas@bris.ac.uk Cc: freebsd-java@freebsd.org Subject: Re: java.lang.IllegalArgumentException: Drawable already added to animator Message-ID: <CAF19XB%2BN1Fr9ixDEM8xChbXuoA4tvR%2BwaSSYids0g5a=ooqKNA@mail.gmail.com> In-Reply-To: <201605161631.u4GGVFc0019850@mech-as222.men.bris.ac.uk> References: <201605161631.u4GGVFc0019850@mech-as222.men.bris.ac.uk>
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I suppose commenting line 33 may resolve issue. :) Because animator constructor already passed canvas. Thanks! On Mon, May 16, 2016 at 7:31 PM, Anton Shterenlikht <mexas@bris.ac.uk> wrote: > I advanced a step further. > > I can compile this JOGL program: > > import java.awt.Frame; > import java.awt.event.WindowAdapter; > import java.awt.event.WindowEvent; > import javax.media.opengl.*; > import javax.media.opengl.awt.GLCanvas; > import com.jogamp.opengl.util.*; > > public class SimpleScene implements GLEventListener { > > private double theta = 0; > private double s = 0; > private double c = 0; > > public static void main(String[] args) { > GLProfile glp = GLProfile.getDefault(); > GLCapabilities caps = new GLCapabilities(glp); > GLCanvas canvas = new GLCanvas(caps); > > Frame frame = new Frame("AWT Window Test"); > frame.setSize(300, 300); > frame.add(canvas); > frame.setVisible(true); > > frame.addWindowListener(new WindowAdapter() { > public void windowClosing(WindowEvent e) { > System.exit(0); > } > }); > > canvas.addGLEventListener(new SimpleScene()); > > FPSAnimator animator = new FPSAnimator(canvas, 60); > animator.add(canvas); > animator.start(); > } > > @Override > public void display(GLAutoDrawable drawable) { > update(); > render(drawable); > } > > @Override > public void dispose(GLAutoDrawable drawable) { > } > > @Override > public void init(GLAutoDrawable drawable) { > } > > @Override > public void reshape(GLAutoDrawable drawable, int x, int y, int w, int > h) { > } > > private void update() { > theta += 0.01; > s = Math.sin(theta); > c = Math.cos(theta); > } > > private void render(GLAutoDrawable drawable) { > GL2 gl = drawable.getGL().getGL2(); > > gl.glClear(GL.GL_COLOR_BUFFER_BIT); > > // draw a triangle filling the window > gl.glBegin(GL.GL_TRIANGLES); > gl.glColor3f(1, 0, 0); > gl.glVertex2d(-c, -c); > gl.glColor3f(0, 1, 0); > gl.glVertex2d(0, c); > gl.glColor3f(0, 0, 1); > gl.glVertex2d(s, -s); > gl.glEnd(); > } > } > > with > > $ javac SimpleScene.java > warning: Supported source version 'RELEASE_6' from annotation processor > 'com.jogamp.gluegen.structgen.CStructAnnotationProcessor' less than -source > '1.8' > 1 warning > > but when I run it, I get this error: > > $ java SimpleScene > Exception in thread "main" java.lang.IllegalArgumentException: Drawable > already added to animator: com.jogamp.opengl.util.FPSAnimator[started > false, animating false, paused false, drawable 1, totals[dt 0, frames 0, > fps 0.0], modeBits 1, init'ed true, animThread null, exclCtxThread > false(null)], AWT-GLCanvas[Realized false, > jogamp.opengl.x11.glx.X11OnscreenGLXDrawable, > Factory jogamp.opengl.x11.glx.X11GLXDrawableFactory@91161c7, > handle 0x2600020, > Drawable size 286x269 surface[286x269], > AWT[pos 7/24, size 286x269, > visible true, displayable true, showing true, > AWTGraphicsConfiguration[AWTGraphicsScreen[AWTGraphicsDevice[type > .awt, connection :0.0, unitID 0, awtDevice X11GraphicsDevice[screen=0], > handle 0x0], idx 0], > chosen GLCaps[glx vid 0xba, fbc 0x81: rgba 8/8/8/0, opaque, > accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, > GLProfile[GL2/GL2.hw], on-scr[.]], > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > X11GraphicsConfig[dev=X11GraphicsDevice[screen=0],vis=0xba], > encapsulated > X11GLXGraphicsConfiguration[X11GraphicsScreen[X11GraphicsDevice[type .x11, > connection :0.0, unitID 0, handle 0x8d73fd800, owner true, > JAWTToolkitLock[obj 0x604ed9f0, isOwner false, <6a4f787b, 685cb137>[count > 0, qsz 0, owner <NULL>]]], idx 0], visualID 0xba, fbConfigID 0x81, > requested GLCaps[rgba 8/8/8/0, opaque, accum-rgba 0/0/0/0, > dp/st/ms 16/0/0, dbl, mono , hw, GLProfile[GL2/GL2.hw], on-scr[.]], > chosen GLCaps[glx vid 0xba, fbc 0x81: rgba 8/8/8/0, opaque, > accum-rgba 0/0/0/0, dp/st/ms 24/8/0, dbl, mono , hw, > GLProfile[GL2/GL2.hw], on-scr[.]]]]]] > at com.jogamp.opengl.util.AnimatorBase.add(AnimatorBase.java:201) > at SimpleScene.main(SimpleScene.java:33) > > Anything obvious? > > Thanks > > Anton > _______________________________________________ > freebsd-java@freebsd.org mailing list > https://lists.freebsd.org/mailman/listinfo/freebsd-java > To unsubscribe, send any mail to "freebsd-java-unsubscribe@freebsd.org" >
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