Date: Sat, 03 Mar 2001 11:27:58 +0000 From: Orion Hodson <O.Hodson@cs.ucl.ac.uk> To: Stefan Walter <stefan.walter@stud.udo.edu> Cc: Freebsd-multimedia@freebsd.org Subject: Re: quake-gl and sound...? Message-ID: <20010303112711.73BCF37B718@hub.freebsd.org> In-Reply-To: Your message of "Wed, 28 Feb 2001 10:22:12 %2B0100." <Pine.BSF.4.31.0102281000200.444-100000@dunkelkammer.void>
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Stefan Walter writes: > Hi everyone, > > as I found out when browsing the mailinglist archives, this has been asked > before, but not answered: > When running quake-x11 from the quakeforge port, everything's fine (except > the framerate/resolution). quake-sdl works, too. However, when I start > quake-gl, I get the following: > > /dev/dsp: Invalid argument > Could not set /dev/dsp to stereo=2S_Startup: SNDDMA_Init failed. Since the same sound ioctls are made, this is a little puzzling. What happens if you force the sound device parameters, e.g. a) -sndmono b) -sndstereo -sndspeed 11025 Cheers - Orion To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-multimedia" in the body of the message
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