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Date:      Sun, 10 Nov 2002 18:53:03 +0100
From:      Erik Paulsen Skålerud <erik@pentadon.com>
To:        "David W. Chapman Jr." <dwcjr@inethouston.net>
Cc:        Erik Paulsen Skålerud <erik@pentadon.com>, Jon Nistor <nistor@snickers.org>, freebsd-stable@freebsd.org
Subject:   Re: (More) NVIDIA driver question.
Message-ID:  <jUsT.aNoTheR.mEsSaGe.iD.103695086013172@webmail.yi.org>

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But this is a binary demo, you cannot build it in any ways. Neither 
the released full game.

Erik

>On Sun, Nov 10, 2002 at 06:29:01PM +0100, Erik Paulsen Skålerud wrote:
>> Well, I have the game installed. It wont run.
>> 
>> >From http://www.thirteenandtwo.org/nvidia-freebsd-faq.html:
>> 
>> "Q: When I start a multithreaded game/app under linux_compat all 
>> hell breaks loose and my machine dies.
>> 
>> A: There are still some troubles with multithreaded apps under 
linux_compat.
>> Set the environment variable __GL_SINGLE_THREADED - that should 
>> do the trick."
>> 
>> I tried this, but don't a variable need a value?
>
>Nope, you should be able to build with just -D__GL_SINGLE_THREADED
>
>It is just checking to see if that variable is defined, not usually 
>the actual value.
>
>-- 
>David W. Chapman Jr.
>dwcjr@inethouston.net	Raintree Network Services, Inc. <www.inethouston.
net>
>dwcjr@freebsd.org	FreeBSD Committer <www.FreeBSD.org>
>
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>




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