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Date:      Mon, 16 Apr 2001 13:29:24 -0400 (EDT)
From:      Joseph Mallett <jmallett@newgold.net>
To:        Rahul Siddharthan <rsidd@physics.iisc.ernet.in>
Cc:        James Howard <howardjp@well.com>, chat@FreeBSD.ORG
Subject:   Re: banner(6)
Message-ID:  <Pine.BSO.4.21.0104161328370.10308-100000@aphex.newgold.net>
In-Reply-To: <20010416192246.T27477@lpt.ens.fr>

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Yeah, I'm saying that would be an _easy_ way to generate character sets
from graphics/fonts.

/joseph

--
Joseph Mallett           Security Specialist
jmallett@newgold.net         www.newgold.net

irc.newgold.net/#xMach       xMach Core Team
jmallett@xMach.org             www.xMach.org

xMach Research Group            www.xmrg.com

<josephm> Crystal Pepsi: sure it caused cancer,
          but it was leet.

On Mon, 16 Apr 2001, Rahul Siddharthan wrote:

> Joseph Mallett said on Apr 16, 2001 at 13:13:00:
> > The same functionality could be added to both versions of banner... If you
> > look at Open/Net banner(1) chset.c (or is it chsets?), you can see the
> > character set that is used, and modify it, etc. The large banner could be
> > done the same, but the character sets would be complex. Now if someone
> > took a BMP->ASCII converter, drew large fonts, took ascii mappings of
> > them, and dumped them in a file, you'd have a nifty way to make 'fonts'
> > for banner/figlet/etc.
> 
> I'm certainly in favour of including the functionality in banner.
> 
> I'd say the figlet fonts are hand-made: they look too good to be
> bmp-to-ascii.
> 
> 
> 
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