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Date:      Tue, 26 Jul 2016 18:07:26 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 209814] games/diaspora: Split off data files into separate port
Message-ID:  <bug-209814-13-bh1dFfV1iw@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-209814-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-209814-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D209814

lightside <lightside@gmx.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
 Attachment #170760|0                           |1
        is obsolete|                            |
 Attachment #173011|                            |maintainer-approval+
              Flags|                            |

--- Comment #17 from lightside <lightside@gmx.com> ---
Created attachment 173011
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D173011&action=
=3Dedit
Proposed patch (since 415836 revision)

Changed approach, with following overall changes:

- Bump PORTREVISION
- Add runtime dependency on games/diaspora-data port.
- Add gl to USE_GL
- Use EXTRACT_* variables
- Use new options helpers for WXLAUNCHER option
- Split data files
- Add PKG_CREATE_VERBOSE=3Dyes to prevent timeouts by build monitors

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