Date: Wed, 25 Apr 2007 21:39:28 -0700 From: Dima Ruban <dima@rdy.com> To: ports@FreeBSD.org Subject: games/freebsd-games larn Message-ID: <20070426043928.GA29793@sivka.rdy.com>
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--FCuugMFkClbJLl1L Content-Type: text/plain; charset=us-ascii Content-Disposition: inline Guys, sometime during the last couple of month ``larn'' got broken. When I start playing it, everything goes well until I find an object - potion or scroll. If I try to pick it up, I get BUS error. Any ideas what's going on? Also, I'm attaching patch that allows ``larn'' to correctly send an email when the game is over. Cheers! --dima --FCuugMFkClbJLl1L Content-Type: text/plain; charset=us-ascii Content-Disposition: attachment; filename="patch-larn::bill.c.dima" *** larn/bill.c.ORIG Sun Sep 19 16:16:10 2004 --- larn/bill.c Sun Sep 19 16:16:15 2004 *************** *** 129,136 **** cp = mail; sprintf(fname, "/tmp/#%dlarnmail", getpid()); for (i = 0; i < 6; i++) { ! if ((fd = open(fname, O_WRONLY | O_TRUNC | O_CREAT), ! 0660) == -1) exit(0); while (*cp != NULL) { if (*cp[0] == '1') { --- 129,136 ---- cp = mail; sprintf(fname, "/tmp/#%dlarnmail", getpid()); for (i = 0; i < 6; i++) { ! if ((fd = open(fname, O_WRONLY | O_TRUNC | O_CREAT, ! 0660)) == -1) exit(0); while (*cp != NULL) { if (*cp[0] == '1') { --FCuugMFkClbJLl1L--
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