Date: Thu, 26 Apr 2007 16:41:33 -0400 From: Lowell Gilbert <freebsd-ports-local@be-well.ilk.org> To: Dima Ruban <dima@rdy.com> Cc: ports@FreeBSD.org Subject: Re: games/freebsd-games larn Message-ID: <44irbikgw2.fsf@be-well.ilk.org> In-Reply-To: <20070426164723.GA1835@sivka.rdy.com> (Dima Ruban's message of "Thu\, 26 Apr 2007 09\:47\:23 -0700") References: <20070426043928.GA29793@sivka.rdy.com> <448xcfm9ib.fsf@Lowell-Desk.lan> <20070426164723.GA1835@sivka.rdy.com>
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Dima Ruban <dima@rdy.com> writes: > On Thu, Apr 26, 2007 at 11:38:04AM -0400, Lowell Gilbert wrote: >> Dima Ruban <dima@rdy.com> writes: >> >> > Guys, sometime during the last couple of month ``larn'' got broken. >> > When I start playing it, everything goes well until I find an object - >> > potion or scroll. If I try to pick it up, I get BUS error. >> > Any ideas what's going on? >> >> I can't reproduce the problem; what updates did you do shortly before >> you first noticed it was broken? > > My regular src/ports tree update. I usualy tend to stay fairly close > to -stable ever since my developer days at freebsd. I don't do port upgrades > that often though, that's why it took me that long to notice this problem. > > When I rolled back freebsd-games/ directory to 6.2-release state, > problem disappeared. > > I can consistently reproduce it. I can provide a test account on my box if > it'd help. Um, that port hasn't changed since 6.2 release. That leads me to guess that you're fooling yourself here somewhere.
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