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Date:      Mon, 09 Nov 1998 12:06:51 -0500 (EST)
From:      Patrick Gardella <patrick@cre8tivegroup.com>
To:        Phillip Salzman <psalzman@gamefish.pcola.gulf.net>
Cc:        Joey Garcia <gummibear@mediaone.net>, questions@FreeBSD.ORG, Quintin Oliver <quintin@smlt.com>
Subject:   Re: Games and Stuff: Conerning Doom and Quake
Message-ID:  <XFMail.981109120651.patrick@cre8tivegroup.com>
In-Reply-To: <Pine.BSF.4.05.9811091459230.7784-100000@gamefish.pcola.gulf.net>

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Thanks for the post, but I'm sorry to say that I can't get any of these to work.


Problems:
vquake: runs and then just stops.  No errors, no nothing.
xf86quake: Error: Video card bank size (2353152 bytes) too small for this res. 
I'm guessing that I need to switch X into the resolution I want to use.
xquake: Runs in a window, smashed up in the left hand size in a funky color.

Can we get some documentation on these?  

Patrick

P.S.  I'm running on a 2.2.7-STABLE system (a.out).

On 09-Nov-98 Phillip Salzman wrote:
> 
>       I just uploaded the native FreeBSD bins for Quake our FTP site
> at ftp://quake.gulf.net/pub/Quake/quake-1-freebsd-native.tgz.
> 
>       These should work fine, I've never used it - so i can't help you
> setup the mouse stuff and all...
> 
> --
> Phillip Salzman
> "The one with an eye cannot see..."
> 
> On Mon, 9 Nov 1998, Quintin Oliver wrote:
>> On Fri, 6 Nov 1998, Patrick Gardella wrote:
>> > On 06-Nov-98 Quintin Oliver wrote:
>> > >> I have also been wondering if anyone has gotten Quake to work with
>> > >> FreeBSD.  I didn't see Quake specifically in the ports collection,
>> > >> although I did notice a quakeserver.  If I could run Quake with
>> > >> FreeBSD,
>> > >> where could I get it? (I hope the neccessary info will come with it.)
>> > > 
>> > > I normally play Quake on Linux, I copied 'squake' onto FreeBSD howevr it
>> > > had troubles finding the SVGALibs. Perhaps there is some way we can use
>> > > the SVGALibs in Linux on BSD? or emulate them.
>> > > 
>> > > I downloaded Squake from: http://threewave.planetquake.com/linux/ - you
>> > > will find all the Quake goodies there, I'd imagine Xquake will work but
>> > > it
>> > > runs really so. Squake runs in text mode is the SVGA Lib's and moves
>> > > like
>> > > a beast on my p133 linux workstation.
>> > > 
>> > > If you get it to work *please* let me know, or perhaps we can work
>> > > together on making it work?
>> > 
>> > The mailing list archives mention that the SVGAlibs were hacked to try to
>> > get
>> > this to work, but were unsuccessful.  The xquake and qwcl.x11 both work on
>> > FreeBSD.  
>> 
>> Yes, but doesn't xquake have troubles with the mouse? I seem to remember
>> switching over the squake because everytime I played with the mouse xquake
>> would dis-able itself?
>> 
>> > On a side note, the sound does not work with Luigi's pcm0 sound device, so
>> > if
>> > you want sound, you'll need to use the sb code.  The pcm0 code does not
>> > allow
>> > for Quake to directly memory map the sound card (if I remember what I read
>> > right.)  
>> 
>> Ok.
>> 
>> > I'm running on a 233 MMX with FreeBSD 2.2.7-STABLE and xquake runs
>> > acceptably
>> > fast.  I would love to be able to get the squake to work on FreeBSD, since
>> > that's the path the Linux world seems to be working on.
>> 
>> Yup! something I think I'm gonna do some research in.
>> 
>> Regards,
>> 
>> Quintin.
>> 
>> 
>> 
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> 
> 
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