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Date:      Sat, 06 Mar 2004 14:59:36 +0100
From:      des@des.no (Dag-Erling =?iso-8859-1?q?Sm=F8rgrav?=)
To:        Joao Schim <j.schim@netmaniacs.nl>
Cc:        freebsd-chat@freebsd.org
Subject:   Re: FreeBSD Most wanted
Message-ID:  <xzpn06uuldj.fsf@dwp.des.no>
In-Reply-To: <20040306144731.3449848a.j.schim@netmaniacs.nl> (Joao Schim's message of "Sat, 6 Mar 2004 14:47:31 %2B0100")
References:  <Pine.LNX.4.43.0403011839470.3269-100000@pilchuck.reedmedia.net> <2EAEEFC4-6EEE-11D8-AE09-000A95DA58FE@jimz.net> <EABDE846-6EF2-11D8-AE09-000A95DA58FE@jimz.net> <20040305145853.3a365f60.cpressey@catseye.mine.nu> <20040306005744.T38020@haldjas.folklore.ee> <20040305153505.74061868.cpressey@catseye.mine.nu> <20040306144731.3449848a.j.schim@netmaniacs.nl>

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Joao Schim <j.schim@netmaniacs.nl> writes:
> I can imagine there's still a lot of ASM programming involved in=20
> console computer games.. Atleast it still was a few years ago.

No, the PlayStation changed all that.

DES
--=20
Dag-Erling Sm=F8rgrav - des@des.no



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