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Date:      Tue, 20 Apr 2004 21:39:53 +0000
From:      Daniela <dgw@liwest.at>
To:        DoubleF <doublef@tele-kom.ru>
Cc:        Miles Lubin <miles@lubin.us>
Subject:   Re: Beginning C++ in FreeBSD
Message-ID:  <200404202139.53518.dgw@liwest.at>
In-Reply-To: <20040417123848.GA244@Shark.localdomain>
References:  <200404151110.i3FBAaoo048373@adsl-68-76-19-75.dsl.klmzmi.ameritech.net> <200404171050.29467.dgw@liwest.at> <20040417123848.GA244@Shark.localdomain>

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On Saturday 17 April 2004 12:38, DoubleF wrote:
> On Sat, Apr 17, 2004 at 10:50:29AM +0000,
>
>  Daniela probably wrote:
> > On Friday 16 April 2004 21:52, Lucas Holt wrote:
> > > > Why would one need C++ if it's converted to C anyway?
> > >
> > > C++ is useful for programmers that believe in object oriented
> > > methodologies.  Some things are easier to do in C++ as well.  It all
> > > depends on the programmer.
> > >
> > > You seem to favor assembly languages.  I've found that many people into
> > > assembly never seem to get OO and therefore languages like C++ and Java
> > > make no sense to them.   Assembly *can be* fast but its not portable.
> > > C was created to make unix portable.  C++ was created to add OO
> > > features to C.  (as was objective c)
> >
> > I do program in C++ quite often and it does make sense to me. I know
> > seven programming languages and which one I use depends on the program,
> > as I find them all easy. OO languages can be optimized differently than
> > non-OO languages, and when you translate one language into another, this
> > advantage gets lost.
> >
> > I would rather say, assembly is fast and can be portable, if it's done
> > properly. Yes, it is an unforgiving language, but I think beginning
> > programmers need exactly that.
>
> I don't think that assembly is the best language to learn first. English
> is:) (I mean, reading the draft standards is a good idea; though they
> can't be regarded as manuals, they have valuable examples and notes).
>
> Learning assembly has the added advantage of knowing (at least
> basically) what happens when you do a dynamic_cast<>(), for instance.
> Assembly doesn't have to be portable to be usable this educational way.
> At least for me, this is necessary to be sure of what I'm doing in C++.
>
> This doesn't mean that to understand a C++ program, I have to convert it
> to assembly:). It just means that, when I face a problem, I can dig into
> the details and find out what I've done wrong, etc. OO means a high
> level of abstraction, and if part of the levels are floating in the air
> with nothing to support them, you sooner or later will face problems ---
> the problems of your misunderstanding how it works.
>
> I don't mean you have to write every program in assembly, but if you
> understand how it works --- it certainly helps. YMMV.

That's basically what I was trying to say.

Part of the reason why I love assembly is that I hate being limited and not 
being able to do *exactly* what I want. And if I want it to be fast ...

I'd give up all the comforts of a high-level language even for no particular 
reason. Every programming language is fun and easy in it's own way. For me, 
ASM in not just a last resort.




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