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Date:      Mon, 27 Jan 1997 08:26:48 +0900 (JST)
From:      Michael Hancock <michaelh@cet.co.jp>
To:        David Greenman <dg@root.com>
Cc:        proff@suburbia.net, hackers@FreeBSD.ORG
Subject:   Re: SLAB stuff, and applications to current net code (fwd) 
Message-ID:  <Pine.SV4.3.95.970127081447.25160A-100000@parkplace.cet.co.jp>
In-Reply-To: <199701261235.EAA06772@root.com>

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On Sun, 26 Jan 1997, David Greenman wrote:

> >On Sun, 26 Jan 1997 proff@suburbia.net wrote:
> >
> >> Can anyone inform me what a SLAB allocator is, and if so, would freebsd
> >> benefit from one?
> >> 
> >
> >It's a chunk of memory that you put multiple kernel objects of the same
> >type into.  We have a modified mach zone allocator.  They're both type
> >stable memory allocators. 
> 
>    The memory allocator in BSD is *not* type-stable.

For SMP it might more make sense to create typed global pools to allocate
objects per zone, than putting effort into a SLAB allocator.

>    The allocator in BSD is designed to be as fast as possible and trades
> space efficiency for performance. I'm very skeptical that a SLAB allocator
> would be any faster than the current allocation algorithm, although it
> would likely be more space efficient.

It did seem easier to color the cache with the SLAB implementation.  I
don't remember the results of John's page coloring work to distribute hits
in the cache.

> -DG
> 
> David Greenman
> Core-team/Principal Architect, The FreeBSD Project
> 




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