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Date:      Sun, 15 Dec 2002 14:27:34 -0500
From:      Bosko Milekic <bmilekic@unixdaemons.com>
To:        Hiten Pandya <hiten@angelica.unixdaemons.com>
Cc:        Matthew Dillon <dillon@apollo.backplane.com>, Robert Watson <rwatson@FreeBSD.ORG>, Maxim Konovalov <maxim@FreeBSD.ORG>, cvs-committers@FreeBSD.ORG, cvs-all@FreeBSD.ORG
Subject:   Re: cvs commit: src/sys/netinet ip_dummynet.c
Message-ID:  <20021215142734.A37709@unixdaemons.com>
In-Reply-To: <20021215191349.GA58432@angelica.unixdaemons.com>; from hiten@angelica.unixdaemons.com on Sun, Dec 15, 2002 at 02:13:49PM -0500
References:  <200212151021.gBFALV1Y040756@repoman.freebsd.org> <Pine.NEB.3.96L.1021215100328.86543C-100000@fledge.watson.org> <20021215153721.GA26021@angelica.unixdaemons.com> <200212151806.gBFI6XPb081289@apollo.backplane.com> <20021215191349.GA58432@angelica.unixdaemons.com>

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On Sun, Dec 15, 2002 at 02:13:49PM -0500, Hiten Pandya wrote:
> On Sun, Dec 15, 2002 at 10:06:33AM -0800, Matthew Dillon wrote the words in effect of:
> >    We had similar problems with the B_ flags.  I recommend changing all the
> >    mbuf flags from M_ to MB_, and perhaps rename the MB_ defines in
> >    sys/mchain.h to MC_ or MBC_.
> > 
> > 						-Matt
> 
> That was on the tip of my tongue! :) This also makes it easier to
> distinguish between the flags easily, and stops confusion. I am prepared
> to do the dirty work, if given the go ahead... but not anytime before
> christmas. :)

  You people realize that you're going to have 123019301293 people
  yelling at you for breaking 'compatibility' with the other BSDs?  I
  won't be one of those 123019301293 people, but rest assured that they
  do lurk around these parts.

  Your options are:

  (1) Stay where you are and attempt to de-confuse people as they trip on
  this because no matter what or how you name things, people are
  inevitably going to trip on them.

  (2) Turn to page 666 and face the demons.

  (3) Enter the Inn and purchase a scimitar, then go to (2).

  If you eventually end up at (2), please roll 2d20 to figure out how
  much damage you take.  Then, assuming you still have enough HP, roll
  a 1d20 to compute the amount of damage you cause to the demons.

> Cheers.
> -- 
> Hiten Pandya (hiten@unixdaemons.com, hiten@uk.FreeBSD.org)
> http://www.unixdaemons.com/~hiten/

-- 
Bosko Milekic * bmilekic@unixdaemons.com * bmilekic@FreeBSD.org


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