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Date:      Wed, 27 Apr 2005 17:22:31 -0700 (PDT)
From:      "/dev/null" <null@dnswatch.com>
To:        "Sam Lawrance" <boris@brooknet.com.au>, freebsd-current@freebsd.org
Subject:   Re: boot banner project
Message-ID:  <58473.216.177.243.35.1114647751.localmail@webmail.dnswatch.com>
In-Reply-To: <1114645784.45212.78.camel@dirk.no.domain>
References:   <57436.216.177.243.42.1114582155.localmail@webmail.dnswatch.com><1114644537.45212.74.camel@dirk.no.domain><4270228B.5070407@samsco.org> <1114645784.45212.78.camel@dirk.no.domain>

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> On Wed, 2005-04-27 at 17:38 -0600, Scott Long wrote:
>> >>
>> >>Is it possible to do this without having to switch to an entirely
>> >>raster-based console?  Raster consoles (like what SuSE uses) have
>> >>been discussed in the past, and the common thinking is that the
>> >>loss in reliability and loss in speed is a significant issue to
>> >>consider.
>> >
>> >
>> > For a small, non-flashy banner, grab a stack of unused characters and
>> > draw a logo into them.  Much like what moused does to give us a nice
>> > pointer-shaped pointer rather than an ugly block.
>> >
>> > It'll be 1-bit, but you can pick the foreground and background color
>> in
>> > each block from a selection of the most popular console text colours
>> > ever :)
>> >
>> > I think you could allocate the top two rows of text to this and get a
>> > nice effect without losing much.  And no raster, either.
>> >
>> >
>>
>> ARGH!  Bad memories of the TI-99/4A!  Can we at least move up to
>> Atari800 video technology?
>>
>
> Haha!  The TI-99/4A was the first computer I ever got my hands on :D

It was a Timex Sinclair for me. :)

>
>
>
>
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