Date: Sun, 31 Oct 2004 23:00:17 +0900 From: KATO Tsuguru <tkato432@yahoo.com> To: FreeBSD-gnats-submit@FreeBSD.org Subject: ports/73348: Update port: games/gtkballs to 3.1.4 Message-ID: <20041031230017.3343c965.tkato432@yahoo.com> Resent-Message-ID: <200410311410.i9VEAOuq037302@freefall.freebsd.org>
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>Number: 73348 >Category: ports >Synopsis: Update port: games/gtkballs to 3.1.4 >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Sun Oct 31 14:10:24 GMT 2004 >Closed-Date: >Last-Modified: >Originator: KATO Tsuguru >Release: FreeBSD 4.10-RELEASE-p3 i386 >Organization: >Environment: >Description: - Update to version 3.1.4 New file: files/patch-src::game.c >How-To-Repeat: >Fix: diff -urN /usr/ports/games/gtkballs/Makefile games/gtkballs/Makefile --- /usr/ports/games/gtkballs/Makefile Sat May 29 13:34:21 2004 +++ games/gtkballs/Makefile Wed Oct 27 01:49:18 2004 @@ -6,7 +6,7 @@ # PORTNAME= gtkballs -PORTVERSION= 3.1.3 +PORTVERSION= 3.1.4 CATEGORIES= games MASTER_SITES= http://gtkballs.antex.ru/dist/ diff -urN /usr/ports/games/gtkballs/distinfo games/gtkballs/distinfo --- /usr/ports/games/gtkballs/distinfo Sat May 29 13:34:21 2004 +++ games/gtkballs/distinfo Wed Oct 27 02:07:15 2004 @@ -1,2 +1,2 @@ -MD5 (gtkballs-3.1.3.tar.gz) = 2d17f6d78dbe7a9ef15de76951b13100 -SIZE (gtkballs-3.1.3.tar.gz) = 811081 +MD5 (gtkballs-3.1.4.tar.gz) = f25b4ffeb268a698bab8c8b86d6f8568 +SIZE (gtkballs-3.1.4.tar.gz) = 810946 diff -urN /usr/ports/games/gtkballs/files/patch-src::game.c games/gtkballs/files/patch-src::game.c --- /usr/ports/games/gtkballs/files/patch-src::game.c Thu Jan 1 09:00:00 1970 +++ games/gtkballs/files/patch-src::game.c Wed Oct 27 02:10:58 2004 @@ -0,0 +1,12 @@ +--- src/game.c.orig Wed Oct 6 20:06:46 2004 ++++ src/game.c Wed Oct 27 02:10:30 2004 +@@ -495,8 +495,8 @@ + lock_actions(1); + draw_board(); + for(animtime = 0, i = 0; i < animcadres;) { +- gettimeofday(&tvs, NULL); + gint isav = i; ++ gettimeofday(&tvs, NULL); + for(; animtime == animarray[i].time && i < animcadres; i++) { + draw_ball(animarray[i].color, animarray[i].x, animarray[i].y, 0, animarray[i].phase + 1); + _board_destroys[animarray[i].y * rules_get_width() + animarray[i].x] = animarray[i].phase + 1; >Release-Note: >Audit-Trail: >Unformatted:
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