Date: Sun, 14 Sep 2014 17:06:41 +0000 From: bugzilla-noreply@freebsd.org To: freebsd-ports-bugs@FreeBSD.org Subject: [Bug 185444] [NEW PORT] revive port games/wesnoth-devel Message-ID: <bug-185444-13-R8jUSZJZ5R@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-185444-13@https.bugs.freebsd.org/bugzilla/> References: <bug-185444-13@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=185444 --- Comment #10 from John Marino <marino@FreeBSD.org> --- (In reply to rnejdl from comment #9) > I was unsure what you are looking for concerning #3 as the current wesnoth > port doesn't have this. No, it doesn't and that's the problem. Please read page "[A]" again to figure out how to use that functionality. you must implement everywhere possible. I see lots of places you skipped using these. And I'm pretty sure that option-dependent CMAKE stuff can be simplified as well although I don't have a link for your atm. -- You are receiving this mail because: You are the assignee for the bug.
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