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Date:      Fri, 21 Nov 2008 23:55:31 +0100
From:      Guido Falsi <mad@madpilot.net>
To:        matt donovan <kitchetech@gmail.com>
Cc:        freebsd-ports@freebsd.org
Subject:   Re: What if a port uses build systems not supported by ports
Message-ID:  <49273C63.4050502@madpilot.net>
In-Reply-To: <28283d910811211442j31913b8el7a23d381ae62dd84@mail.gmail.com>
References:  <28283d910811211442j31913b8el7a23d381ae62dd84@mail.gmail.com>

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matt donovan wrote:
> Since I come across a few applications that don't use imake, gmake, or a
> configure script. How do I make these third party build systems work for the
> port system. For example one port I been playing around with is jam which is
> used to build a certain application.

Hi,

This is not a problem for ports. There are already some ports using jam.
jam itself is in devel/jam, and you'll have to set it in your BUILD_DEPENDS.

My port in games/netpanzer uses it and also games/trigger I found now 
does. There may be others; you could look at those ports to get ideas.

Usually you just override the do-build target with the commands to run 
jam or other build tool.

The same goes for do-install, if needed.

Hope this helps.

-- 
Guido Falsi <mad@madpilot.net>



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