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Date:      Wed, 28 Apr 1999 06:07:31 -0400 (EDT)
From:      Vince Vielhaber <vev@michvhf.com>
To:        Stephen Hocking-Senior Programmer PGS Tensor Perth <shocking@prth.pgs.com>
Cc:        hackers@freebsd.org
Subject:   Re: 3dfx driver and ioctl return value issues.
Message-ID:  <Pine.BSF.4.05.9904280606230.16038-100000@paprika.michvhf.com>
In-Reply-To: <199904280309.LAA09496@ariadne.tensor.pgs.com>

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On Wed, 28 Apr 1999, Stephen Hocking-Senior Programmer PGS Tensor Perth wrote:

> There's another way out - I obtain the Glide source, alter it to pass pointers 
> to variables in ioctl calls rather than relying on the return value of the 
> ioctl call. For those people who wish to use the driver in the Linux "realtime 
> 3d simulations" aka glquake, we recompile it after the alterations with the 
> Linux dev kit.

Would it be feasible to put a wrapper around ioctl for the driver?  Or
would that slow it down too much?

Vince.
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