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Date:      Tue, 16 Jul 1996 10:53:42 +0300 (EET DST)
From:      Narvi <narvi@haldjas.folklore.ee>
To:        Michael Searle <searle@longacre.demon.co.uk>
Cc:        ports@freefall.freebsd.org
Subject:   Re: svgalib. where to send ports.
Message-ID:  <Pine.BSF.3.91.960716105055.12354F-100000@haldjas.folklore.ee>
In-Reply-To: <mEDBFD37F@longacre.demon.co.uk>

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On Sun, 14 Jul 1996, Michael Searle wrote:

> Is anyone making a port of svgalib? There are loads of Linux games that need
> it - most don't use X. I can't find it in any ports*/graphics directories,
> and when I tried to compile it myself I got loads of references to
> Linux-specific includes, etc.
> 
> Also, is it OK to send big uue'd binaries to ports? (Containing a large
> number of ports, that is. Now the big freeze is over, I'll be sending them
> all at once.)

No. I think you should make a .tgz fail containing them all and upload 
that to incoming directory of FreeBSD (on ftp.freebsd.org) and send the 
message about it to the ports list - thats the standard (canonical if you 
like it so) way for any ports that are in uue  format bigger than 2-3 KB.

	Sander
 
> 
> -- 
> Michael Searle - searle@longacre.demon.co.uk
> 



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