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Date:      Thu, 20 May 1999 10:59:04 -0600
From:      Jim Whitelaw <jim@pdsys.com>
To:        Brian Clark <brianj@ais.ais-gwd.com>
Cc:        freebsd-questions@freebsd.org
Subject:   Re: [Games] Quake2
Message-ID:  <37443F58.AFF275D2@pdsys.com>
References:  <19990519140037.4933.rocketmail@web607.mail.yahoo.com> <19990519140037.4933.rocketmail@web607.mail.yahoo.com> <4.1.19990520021611.00d08440@ais.ais-gwd.com>

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Brian Clark wrote:

> game). Has anyone here happened to set up a Quake *2* server under FreeBSD?

Yes. I'm running Quake2 3.20 for Linux (with various mods, mostly LMCTF 5.2
TE) under FreeBSD 3.1-RELEASE. Also have Q3Arena Test for Linux running. Both
were pretty easy to set up, and I'm extremely new to FreeBSD. (As in, I just
installed it last Saturday). My hardware is nothing to brag about (P120/64MB)
but works well. Players tell me it's faster than the K6-233/128MB NT4 server I
used before. 

Seems to me the only weird thing I had to in order to get it working was to
copy the contents of the quake2/lib dir into /compat/linux/lib. That's quite
possibly a dumb newbie thing to do, but it worked.

Look here for some good info:

http://www.planetquake.com/linux/
http://www.cybernet.com/~mtaylor/q3ahowto.html

-- 
=========================================================================
Jim Whitelaw                                         tel: +1.780.975.1534
jim-at-pdsys-dot-com                                 fax: +1.780.484.9239
Pathways Data Systems Inc.                          http://www.pdsys.com/
=========================================================================
"It is best to assume that the network is filled with malevolent entities
that will send packets designed to have the worst possible effect."
                                                       - F.Baker, RFC1812


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