Skip site navigation (1)Skip section navigation (2)
Date:      Mon, 06 May 2002 08:09:39 -0400
From:      Bill Moran <wmoran@potentialtech.com>
To:        Joe & Fhe Barbish <barbish@a1poweruser.com>
Cc:        FBSDQ <questions@FreeBSD.ORG>
Subject:   Re: Runing games behind gateway with private ip address.
Message-ID:  <3CD67283.8010407@potentialtech.com>
References:  <LPBBIGIAAKKEOEJOLEGOAELACPAA.barbish@a1poweruser.com>

next in thread | previous in thread | raw e-mail | index | archive | help
Joe & Fhe Barbish wrote:
> Bill
> I have ipfw with 'allow log from any to any'  so I can see all the traffic.
> I have no proxy server. The game I am playing is Delta Force from Novalogic.
> When the game goes into internet player mode the fileewall log shows my lan
> win98 pc issueing request on port 80 to the delta force game server and the
> game server responding with port 80. The win98 pc keeps sending the same
> packet
> and receving the same packet over again and again, but nothing happens.

That's rather strange, but games designers can be strange people.
It could be a number of things, do you have other firewall rules that could
be inadvertently causing problems? Try using the "open" profile in rc.firewall
and see if the game works then.
Otherwise, see if Novalogic has a FAQ on running the game behind a firewall.
Firewalls are so common these days (which is a good thing) that many games
will have instructions on their web site on how to work around them. You
might even try contacting Novalogic via email or phone tech support. If that
fails, you may need to examine those packets a little more closely to see
what's actually in them.

> -----Original Message-----
> From: owner-freebsd-questions@FreeBSD.ORG
> [mailto:owner-freebsd-questions@FreeBSD.ORG]On Behalf Of Bill Moran
> Sent: Sunday, May 05, 2002 12:21 PM
> To: Joe & Fhe Barbish
> Cc: FBSDQ
> Subject: Re: Runing games behind gateway with private ip address.
> 
> Joe & Fhe Barbish wrote:
> 
>>I have FBSD configured as gateway with private ip address for Lan
>>with 2 win98 workstations. I use user ppp with -Nat to dial out to
>>my ISP using external modem. This environment work fine for all
>>internet sessions from the lan except for games. When I try to play
>>a game that connects to the internet to play against other players
>>the game just hangs after making contact with the game server.
>>When I test the win98 workstation by having it dials out to the internet
>>direct using it's own modem, the game plays correctly.
> 
> 
> Which game? Different games function in different ways, and the answer
> may be different or there may be no solution, depending on the game.
> We've played UT-tournament, freeciv, and Everquest through a natd firewall
> with no problems, so in many cases, it is possible.
> 
> 
>>It's like the game knows the workstation's ip address is being Nat as
>>it passes through the FBSD gateway.
> 
> 
> Could be.  Try using Ethereal or another packet sniffer to determine what
> exactly is going on with the proxy.
> If you have a firewall running, examine the logs to see what's being
> blocked.
> 
> 
>>How do I go about faking out the lan Win98 workstation so it thinks it
>>has an public ip address?
> 
> 
> You can't.
> 
> 
> --
> Bill Moran
> Potential Technology
> http://www.potentialtech.com
> 
> 
> To Unsubscribe: send mail to majordomo@FreeBSD.org
> with "unsubscribe freebsd-questions" in the body of the message
> 
> 
> 



-- 
Bill Moran
Potential Technology
http://www.potentialtech.com


To Unsubscribe: send mail to majordomo@FreeBSD.org
with "unsubscribe freebsd-questions" in the body of the message




Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?3CD67283.8010407>