Skip site navigation (1)Skip section navigation (2)
Date:      Fri, 11 Feb 2005 21:49:47 +0100
From:      Chris Zumbrunn <chris@czv.com>
To:        freebsd-advocacy@freebsd.org
Subject:   Re: New FreeBSD logo and website design
Message-ID:  <11a9ad5725904a54615565912b995665@czv.com>
In-Reply-To: <3eb7abf62bd14b74a7ce8eaa32f31efb@czv.com>
References:  <3eb7abf62bd14b74a7ce8eaa32f31efb@czv.com>

next in thread | previous in thread | raw e-mail | index | archive | help

On Feb 11, 2005, at 2:46 PM, Chris Zumbrunn wrote:

> Based on the current discussions regarding a new freebsd logo and 
> continuing in the spirit of the mockups for a website redesign 
> produced during January, I created a mockup of a design that would go 
> further than the previous more conservative modifications and which 
> includes a new logo.
>
> http://top.ch/sitedata/freebsd/freebsdweb1g.gif

I got asked privately about why I decided to give beastie a romanesque 
nose instead of the original roundish nose. I thought maybe others are 
thinking the same question, so I'll share the explanation on the list 
anyway...

When you create a silhouette of the "old beastie" you get a big cheek - 
but no nose. If you've never seen the full color beastie image before 
then that would look pretty silly. If I turn beastie's head so that you 
can see the nose then you see a rather big, very clearly visible nose. 
Because it would be clearly visible, you would notice that the horns 
are not placed in the correct perspective anymore (since the head has 
been turned) and changing the perspective of the horns would be a 
compromise I didn't want to make. Therefore, I tried to give  the "new 
beastie" a nose that is there, but you only see it if you are looking 
for it - so, it doesn't disturb the perspective noticeably.

/czv



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?11a9ad5725904a54615565912b995665>