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Date:      Thu, 15 Apr 2004 10:47:32 +0900
From:      Alexander Nedotsukov <bland@FreeBSD.org>
To:        Lee Harr <missive@hotmail.com>
Cc:        gnome@FreeBSD.org
Subject:   Re: inkscape needs gcc > 3.0
Message-ID:  <407DE9B4.5060200@FreeBSD.org>
In-Reply-To: <BAY2-F1257CySJQyQbt0000c5ae@hotmail.com>
References:  <BAY2-F1257CySJQyQbt0000c5ae@hotmail.com>

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Lee Harr wrote:

> Hi;
>
> Is it very difficult to make a port build with a non-default compiler?
>
> I reported a crash bug for inkscape-0.38.1 at the inkscape site and
> they say it is too difficult to support the old gcc due to advances
> in C++ support in the 3.* versions.
>
> The bug report is here for anyone interested:
> http://sourceforge.net/tracker/index.php?func=detail&aid=933879&group_id=93438&atid=604306 
>
>
> There seem to be some other problems too... like saving as a .ps
> results in a corrupted file... but I am not going to report the bug if
> it may be just a compiler issue.

Yes. This most likely compiller + supplied STL issue. I am not sure what 
kind of  .ps file curruption you expirinced but try LANG=C inkscape and 
see if it helps. I'll be able to check -STABLE issues not early this 
weekends.
Btw, backtrace from the sf page doesn't look like actual crash. Did you run

$gdb inkscape
(gdb)run
<something_that_breaks_inkscape_here/>
(gdb)bt full

?

All the best,
Alexander.

>
> Thanks for your time.
>



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