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Date:      Sun, 2 Apr 2000 18:37:44 +0200 (CEST)
From:      Soren Schmidt <sos@freebsd.dk>
To:        ticso@cicely.de (Bernd Walter)
Cc:        vallo@matti.ee, grog@lemis.com (Greg Lehey), freebsd-current@FreeBSD.ORG
Subject:   Re: Deadlock with vinum raid5
Message-ID:  <200004021637.SAA30446@freebsd.dk>
In-Reply-To: <20000402181643.D25194@cicely8.cicely.de> from Bernd Walter at "Apr 2, 2000 06:16:43 pm"

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It seems Bernd Walter wrote:
> On Sun, Apr 02, 2000 at 05:38:01PM +0200, Soren Schmidt wrote:
> > It seems Vallo Kallaste wrote:
> > > On Sun, Apr 02, 2000 at 03:39:35PM +0200, Vallo Kallaste <vallo@myhakas.matti.ee> wrote:
> > > 
> > > > I hook up serial console to get full traceback next time, but I don't
> > > > have any knowledge for further analysis.
> > > 
> > > Here's full traceback, environment is all same, except the filesystem is
> > > mounted with async (before it was default, which is nosync I guess):
> > > 
> > > sh-2.03# cd /usr
> > > sh-2.03# pax -r -pe -f /mnt/usr.pax 
> > 
> > This the exact problem I'm seeing here.
> > Turning on INVARIANTS in the kernel shows that free'd malloc space
> > are being reused when vinum is in the game :( 
> 
> Do you see it only with R5 or also with other organisations?

I've only tried RAID5, thats the one I have a use for...

-Søren


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