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Date:      Wed, 1 Apr 2009 22:13:15 +0300
From:      Alex Kozlov <spam@rm-rf.kiev.ua>
To:        "Sam Fourman Jr." <sfourman@gmail.com>, Kris Moore <kris@pcbsd.com>, emulation@freebsd.org, gerald@freebsd.org
Subject:   Re: wine, mixer pcm volume reset to 0:0
Message-ID:  <20090401191315.GA4292@ravenloft.kiev.ua>

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On Wed, Apr 01, 2009 at 01:44:48PM -0500, Sam Fourman Jr. wrote:
>> I've seen this here in other games, such as TeamFortress 2 / Steam games.
>> They start muted, but if you turn the volume up in mixer, its back to normal
>> until you run them again. Any ideas on a fix?
> 
> I can confirm that this is still happening in World of warcraft,
> however it didn't used to do this
> sometime after the wine 1.1 release I think is when it started happening.
> 
> setting the mixer pcm 100 works every time, also at least in world of
> warcraft, if you go into the
> games Audio options and "Play" with the volume control FreeBSD's pcm
> will be reset to 0
> 
> This Problem showed up around the time the new snd_hda driver was
> imported, and for the longest time
> I just wrote the problem off in my head has being because of the new snd_hda.
> 
> can anyone confirm this problem that does NOT use snd_hda?
Yes. $kldstat |grep snd
 3    1 0xc07c5000 6df8     snd_ich.ko
 
It's very annoying problem. As a workaround change Audio->Hardware Acceleration
to emulation.
 
> Versions of FreeBSD I have tried this on include the following, and
> all have this sound muting problem
> 
> 
> FreeBSD 8.0 (updated 3-21-2009)
> FreeBSD 7.1 STABLE
> PC-BSD 7.1 RC1
> PC-BSD 7.02


--
Adios



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