Date: Wed, 1 Apr 2009 22:13:15 +0300 From: Alex Kozlov <spam@rm-rf.kiev.ua> To: "Sam Fourman Jr." <sfourman@gmail.com>, Kris Moore <kris@pcbsd.com>, emulation@freebsd.org, gerald@freebsd.org Subject: Re: wine, mixer pcm volume reset to 0:0 Message-ID: <20090401191315.GA4292@ravenloft.kiev.ua>
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On Wed, Apr 01, 2009 at 01:44:48PM -0500, Sam Fourman Jr. wrote: >> I've seen this here in other games, such as TeamFortress 2 / Steam games. >> They start muted, but if you turn the volume up in mixer, its back to normal >> until you run them again. Any ideas on a fix? > > I can confirm that this is still happening in World of warcraft, > however it didn't used to do this > sometime after the wine 1.1 release I think is when it started happening. > > setting the mixer pcm 100 works every time, also at least in world of > warcraft, if you go into the > games Audio options and "Play" with the volume control FreeBSD's pcm > will be reset to 0 > > This Problem showed up around the time the new snd_hda driver was > imported, and for the longest time > I just wrote the problem off in my head has being because of the new snd_hda. > > can anyone confirm this problem that does NOT use snd_hda? Yes. $kldstat |grep snd 3 1 0xc07c5000 6df8 snd_ich.ko It's very annoying problem. As a workaround change Audio->Hardware Acceleration to emulation. > Versions of FreeBSD I have tried this on include the following, and > all have this sound muting problem > > > FreeBSD 8.0 (updated 3-21-2009) > FreeBSD 7.1 STABLE > PC-BSD 7.1 RC1 > PC-BSD 7.02 -- Adios
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