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Date:      Thu, 29 Oct 1998 15:07:46 -0800
From:      Mike Smith <mike@smith.net.au>
To:        "Stephane E. Potvin" <sepotvin@videotron.ca>
Cc:        Hackers@FreeBSD.ORG
Subject:   Re: FreeBSD arm port 
Message-ID:  <199810292307.PAA00560@dingo.cdrom.com>
In-Reply-To: Your message of "Thu, 29 Oct 1998 14:17:20 EST." <3638BF40.304CB4F0@videotron.ca> 

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> Also, some pointers as to what are the main steps for doing such a port
> (FreeBSD port as a whole) would be greatly appreciated.

Crucial to bringing up any new port is the ability to tighten the build/
debug cycle.  If you have an emulator, that's excellent.  If you can
boot diskless, that's almost as good.  Copying kernels onto floppies and
lugging them back and forth gets old _really_ quick.

You want to start with a skeleton of the new system-specific code, and 
flesh it out as you go.  The first goal is to get enough infrastructure 
in place to build the kernel.  The alpha port is probably a good place 
to look first, as it's only just starting to put on weight, and has a 
lot of new architectural stuff in it.

-- 
\\  Sometimes you're ahead,       \\  Mike Smith
\\  sometimes you're behind.      \\  mike@smith.net.au
\\  The race is long, and in the  \\  msmith@freebsd.org
\\  end it's only with yourself.  \\  msmith@cdrom.com



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