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Date:      Thu, 15 Dec 2011 10:27:36 +0700
From:      Max Khon <fjoe@samodelkin.net>
To:        Garrett Cooper <yanegomi@gmail.com>
Cc:        Alexander Best <arundel@freebsd.org>, Doug Barton <dougb@freebsd.org>, current@freebsd.org, Warner Losh <imp@bsdimp.com>
Subject:   Re: Remove debug echo
Message-ID:  <CADe0-4niyiLyTSofbnpovb4B-WpjnC9VEEM3_GeZFi-xVws=LQ@mail.gmail.com>
In-Reply-To: <CAGH67wQGnSfnO0H4ok2=czm7uxdwY%2BBuDmtQdwuswjSBGt8szw@mail.gmail.com>
References:  <201111291607.26546.jhb@freebsd.org> <A6C0CFB3-A657-41AA-8A2E-172D95BD0F98@bsdimp.com> <20111201002515.GA50028@freebsd.org> <CAGH67wQFecLHFsANmWFSr6e%2B99P1QY9erNzoXFmJG40RntFazQ@mail.gmail.com> <20111201014349.GA61475@freebsd.org> <CAGH67wT18DLu%2BOhOOw-Pjyq9az0pWD39y4nuDY-nDyPOKbmd8Q@mail.gmail.com> <CAGH67wQGnSfnO0H4ok2=czm7uxdwY%2BBuDmtQdwuswjSBGt8szw@mail.gmail.com>

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Garrett,

On Thu, Dec 1, 2011 at 2:15 PM, Garrett Cooper <yanegomi@gmail.com> wrote:


> I've attached a patch that makes make do what I would like it to do;
> there are some other items that require cleanup to achieve the `argv0'
> prefixing that's available in gmake, but this is good enough for a
> meaningful traceback when things fail. Pastebin available here, just
> in case the mailing list eats my patch: http://pastebin.com/dFqcDRfv
>
> $ cat ~/Makefile
> all:
>        cd $$HOME/foo; ${MAKE} $@
> $ cat ~/foo/Makefile
> all: foo bar barf yadda
>
> foo bar yadda:
>        @true
>
> baz:
>        @false
>
> barf: baz
> $ $PWD/make -j4 -f ~/Makefile all
> cd $HOME/foo; /usr/src/usr.bin/make/make all
> *** [baz] Error code 1
> 1 error
> *** [all] Error code 2
> 1 error
> $
>
> If someone would please, PLEASE commit this.. I will give you beer, or
> wine, or a copy of Skyrim, or a few months subscription to WoW, or
> something else of value to you that we could negotiate :)... I'm quite
> frankly tired of having to playing guessing games fishing through logs
> trying to determine build errors on FreeBSD if and when they do occur
> with pmake, and I'm sure that a number of developers and build/release
> engineers out there are in the same boat as I am.
>

Can you explain why did you remove MESSAGE() invocations in your patch?
Other than that the patch looks good to me.

Max



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